added tetris game management

This commit is contained in:
Tzvetan Trave
2025-10-15 18:19:51 +02:00
parent 005e9ebbbb
commit e4e53e06f6
9 changed files with 130 additions and 54 deletions

View File

@ -87,13 +87,14 @@ Can return:
}
```
## POST `/users/:userId/matchHistory`
## POST `/users/:userId/matchHistory?game=<pong/tetris>`
Used to add a match result to an user
Used to add a match result to an user to a specific game
Input needed :
```json
{
"game": "<pong/tetris>"
"opponent": "<the opponent's username>",
"myScore": <my score>,
"opponentScore": <the opponent's score>
@ -107,7 +108,7 @@ Can return:
"msg": "Match successfully saved to the blockchain"
}
```
- 400 with response (if no user is specified in header, or no opponent/p1Score/p2Score is specified in body, or opponent is the user specified in header, or a score is negative)
- 400 with response (if no user is specified in header, or no opponent/p1Score/p2Score is specified in body, or opponent is the user specified in header, or a score is negative, or the game specified is invalid)
```json
{
"error": "<corresponding error>"
@ -139,8 +140,14 @@ Can return:
{
"username": "<the username>",
"displayName": "<the display name>",
"wins": <the number of matches won>,
"losses": <the number of matches lost>
"pong": {
"wins": <the number of pong matches won>,
"losses": <the number of pong matches lost>
},
"tetris": {
"wins": <the number of tetris matches won>,
"losses": <the number of tetris matches lost>
}
},
...
]
@ -181,8 +188,14 @@ Can return:
{
"username": "<the username>",
"displayName": "<the display name>",
"wins": <the number of matches won>,
"losses": <the number of matches lost>
"pong": {
"wins": <the number of pong matches won>,
"losses": <the number of pong matches lost>
},
"tetris": {
"wins": <the number of tetris matches won>,
"losses": <the number of tetris matches lost>
}
}
```
- 404 with response (if user does not exist)
@ -240,9 +253,9 @@ Can return:
}
```
## GET `/users/:userId/matchHistory?iStart=<starting index (included)>&iEnd=<ending index (excluded)>`
## GET `/users/:userId/matchHistory?game=<pong/tetris>&iStart=<starting index (included)>&iEnd=<ending index (excluded)>`
Used to get the match history of an user
Used to get the match history of an user for a specific game
Can return:
- 200 with response (list of matches results (between iStart and iEnd))
@ -264,7 +277,7 @@ Can return:
]
}
```
- 400 with response (if iStart/iEnd does not exist, or iEnd < iStart)
- 400 with response (if iStart/iEnd does not exist, or iEnd < iStart, or the game specified is invalid)
```json
{
"error": "<corresponding error>"
@ -277,9 +290,9 @@ Can return:
}
```
## GET `/users/:userId/matchHistory/count`
## GET `/users/:userId/matchHistory/count?game=<pong/tetris>`
Used to get the number of matches an user played
Used to get the number of matches an user played for a specific game
Can return:
- 200 with response
@ -288,6 +301,12 @@ Can return:
"n_<name of the counted objects>": <number of users>
}
```
- 400 with response (if game does not exist)
```json
{
"error": "<corresponding error>"
}
```
- 404 with response (if user does not exist)
```json
{
@ -440,9 +459,9 @@ Can return:
}
```
## DELETE `/users/:userId/matchHistory`
## DELETE `/users/:userId/matchHistory?game=<pong/tetris>`
Used to delete the match history of an user
Used to delete the match history of an user for a specific game
Can return:
- 200 with response
@ -451,7 +470,7 @@ Can return:
"msg": "Match history deleted successfully"
}
```
- 400 with response (if user specified in header is neither admin nor user)
- 400 with response (if user specified in header is neither admin nor user, or the game specified is invalid)
```json
{
"error": "<corresponding error>"

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@ -1,4 +1,4 @@
export async function dMatchHistory(request, reply, fastify, getUserInfo, deleteMatchHistory, deleteStats) {
export async function dMatchHistory(request, reply, fastify, getUserInfo, deleteMatchHistory, deleteStatsPong, deleteStatsTetris) {
try {
if (!request.user) {
return reply.code(400).send({ error: "Please specify a user" });
@ -10,8 +10,17 @@ export async function dMatchHistory(request, reply, fastify, getUserInfo, delete
if (request.user !== 'admin' && request.user !== userId) {
return reply.code(401).send({ error: "Unauthorized" });
}
deleteMatchHistory.run(userId);
deleteStats.run(userId);
const { game } = request.query;
if (game !== 'pong' && game !== 'tetris') {
return reply.code(400).send({ error: "Specified game does not exist" });
}
deleteMatchHistory.run(game, userId);
if (game === 'pong') {
deleteStatsPong.run(userId);
}
else if (game === 'tetris') {
deleteStatsTetris.run(userId);
}
return reply.code(200).send({ msg: "Match history deleted successfully" });
} catch (err) {
fastify.log.error(err);

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@ -3,7 +3,8 @@ export async function dUser(request, reply, fastify, getUserInfo, deleteMatchHis
if (!getUserInfo.get(request.params.userId)) {
return reply.code(404).send({ error: "User does not exist" });
}
deleteMatchHistory.run(request.params.userId);
deleteMatchHistory.run('pong', request.params.userId);
deleteMatchHistory.run('tetris', request.params.userId);
deleteFriends.run(request.params.userId);
deleteUser.run(request.params.userId);
return reply.code(200).send({ msg: "User deleted successfully" });

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@ -35,11 +35,15 @@ function prepareDB() {
id INTEGER PRIMARY KEY AUTOINCREMENT,
username TEXT,
displayName TEXT,
wins INTEGER,
losses INTEGER,
pongWins INTEGER,
pongLosses INTEGER,
tetrisWins INTEGER,
tetrisLosses INTEGER,
UNIQUE(username),
CHECK(wins >= 0),
CHECK(losses >= 0)
CHECK(pongWins >= 0),
CHECK(pongLosses >= 0),
CHECK(tetrisWins >= 0),
CHECK(tetrisLosses >= 0)
) STRICT
`);
database.exec(`
@ -54,8 +58,12 @@ function prepareDB() {
database.exec(`
CREATE TABLE IF NOT EXISTS matchHistory (
id INTEGER PRIMARY KEY AUTOINCREMENT,
username TEXT,
matchId INTEGER
game TEXT,
player1 TEXT,
player2 TEXT,
matchId INTEGER,
CHECK(player1 != player2),
CHECK(game = 'pong' OR game = 'tetris')
) STRICT
`);
}
@ -63,34 +71,40 @@ function prepareDB() {
prepareDB();
// POST
const createUser = database.prepare('INSERT INTO userData (username, displayName, wins, losses) VALUES (?, ?, 0, 0);');
const createUser = database.prepare('INSERT INTO userData (username, displayName, pongWins, pongLosses, tetrisWins, tetrisLosses) VALUES (?, ?, 0, 0, 0, 0);');
const addFriend = database.prepare('INSERT INTO friends (username, friendName) VALUES (?, ?);');
const addMatch = database.prepare('INSERT INTO matchHistory (username, matchId) VALUES (?, ?);');
const incWins = database.prepare('UPDATE userData SET wins = wins + 1 WHERE username = ?;');
const incLosses = database.prepare('UPDATE userData SET losses = losses + 1 WHERE username = ?');
const addMatch = database.prepare('INSERT INTO matchHistory (game, player1, player2, matchId) VALUES (?, ?, ?, ?);');
const incWinsPong = database.prepare('UPDATE userData SET pongWins = pongWins + 1 WHERE username = ?;');
const incLossesPong = database.prepare('UPDATE userData SET pongLosses = pongLosses + 1 WHERE username = ?');
const incWinsTetris = database.prepare('UPDATE userData SET tetrisWins = tetrisWins + 1 WHERE username = ?;');
const incLossesTetris = database.prepare('UPDATE userData SET tetrisLosses = tetrisLosses + 1 WHERE username = ?');
// PATCH
const changeDisplayName = database.prepare('UPDATE userData SET displayName = ? WHERE username = ?;');
// GET
const getUserData = database.prepare('SELECT username, displayName, wins, losses FROM userData LIMIT ? OFFSET ?;');
const getUserInfo = database.prepare('SELECT username, displayName, wins, losses FROM userData WHERE username = ?;');
const getUserData = database.prepare('SELECT username, displayName, pongWins, pongLosses, tetrisWins, tetrisLosses FROM userData LIMIT ? OFFSET ?;');
const getUserInfo = database.prepare('SELECT username, displayName, pongWins, pongLosses, tetrisWins, tetrisLosses FROM userData WHERE username = ?;');
const getFriends = database.prepare('SELECT friendName FROM friends WHERE username = ? LIMIT ? OFFSET ?;');
const getFriend = database.prepare('SELECT friendName FROM friends WHERE username = ? AND friendName = ?;');
const getMatchHistory = database.prepare('SELECT matchId FROM matchHistory WHERE username = ? LIMIT ? OFFSET ?;');
const getMatchHistory = database.prepare('SELECT matchId FROM matchHistory WHERE game = ? AND ? IN (player1, player2) LIMIT ? OFFSET ?;');
const getNumberUsers = database.prepare('SELECT COUNT (DISTINCT username) AS n_users FROM userData;');
const getNumberFriends = database.prepare('SELECT COUNT (DISTINCT friendName) AS n_friends FROM friends WHERE username = ?;');
const getNumberMatches = database.prepare('SELECT COUNT (DISTINCT id) AS n_matches FROM matchHistory WHERE username = ?;')
const getNumberMatches = database.prepare('SELECT COUNT (DISTINCT id) AS n_matches FROM matchHistory WHERE game = ? AND ? IN (player1, player2);')
// DELETE
const deleteUser = database.prepare('DELETE FROM userData WHERE username = ?;');
const deleteFriend = database.prepare('DELETE FROM friends WHERE username = ? AND friendName = ?;');
const deleteFriends = database.prepare('DELETE FROM friends WHERE username = ?;');
const deleteMatchHistory = database.prepare('DELETE FROM matchHistory WHERE username = ?;');
const deleteStats = database.prepare('UPDATE userData SET wins = 0, losses = 0 WHERE username = ?;');
const deleteMatchHistory = database.prepare('DELETE FROM matchHistory WHERE game = ? AND ? IN (player1, player2);');
const deleteStatsPong = database.prepare('UPDATE userData SET pongWins = 0, pongLosses = 0 WHERE username = ?;');
const deleteStatsTetris = database.prepare('UPDATE userData SET tetrisWins = 0, tetrisLosses = 0 WHERE username = ?;');
const querySchema = { type: 'object', required: ['iStart', 'iEnd'], properties: { iStart: { type: 'integer', minimum: 0 }, iEnd: { type: 'integer', minimum: 0 } } }
const bodySchema = { type: 'object', required: ['opponent', 'myScore', 'opponentScore'], properties: { opponent: { type: 'string' }, myScore: { type: 'integer', minimum: 0 }, opponentScore: { type: 'integer', minimum: 0 } } }
const querySchemaMatchHistory = { type: 'object', required: ['game', 'iStart', 'iEnd'], properties: { game: { type: 'string' }, iStart: { type: 'integer', minimum: 0 }, iEnd: { type: 'integer', minimum: 0 } } }
const bodySchemaMatchHistory = { type: 'object', required: ['game', 'opponent', 'myScore', 'opponentScore'], properties: { game: { type: 'string' }, opponent: { type: 'string' }, myScore: { type: 'integer', minimum: 0 }, opponentScore: { type: 'integer', minimum: 0 } } }
const querySchemaMatchHistoryGame = { type: 'object', required: ['game'], properties: { game: { type: 'string' } } }
export default async function(fastify, options) {
fastify.register(fastifyJWT, {
@ -137,10 +151,10 @@ export default async function(fastify, options) {
fastify.get('/users/:userId/friends/count', { preHandler: [fastify.authenticate] }, async (request, reply) => {
return gNumberFriends(request, reply, fastify, getUserInfo, getNumberFriends);
});
fastify.get('/users/:userId/matchHistory', { preHandler: [fastify.authenticate], schema: { querystring: querySchema } }, async (request, reply) => {
fastify.get('/users/:userId/matchHistory', { preHandler: [fastify.authenticate], schema: { querystring: querySchemaMatchHistory } }, async (request, reply) => {
return gMatchHistory(request, reply, fastify, getUserInfo, getMatchHistory);
});
fastify.get('/users/:userId/matchHistory/count', { preHandler: [fastify.authenticate] }, async (request, reply) => {
fastify.get('/users/:userId/matchHistory/count', { preHandler: [fastify.authenticate], schema: { query: querySchemaMatchHistoryGame } }, async (request, reply) => {
return gNumberMatches(request, reply, fastify, getUserInfo, getNumberMatches);
});
@ -151,8 +165,8 @@ export default async function(fastify, options) {
fastify.post('/users/:userId/friends/:friendId', { preHandler: [fastify.authenticate] }, async (request, reply) => {
return pFriend(request, reply, fastify, getUserInfo, getFriend, addFriend);
});
fastify.post('/users/:userId/matchHistory', { preHandler: [fastify.authenticate], schema: { body: bodySchema } }, async (request, reply) => {
return pMatchHistory(request, reply, fastify, getUserInfo, addMatch, incWins, incLosses);
fastify.post('/users/:userId/matchHistory', { preHandler: [fastify.authenticate], schema: { body: bodySchemaMatchHistory } }, async (request, reply) => {
return pMatchHistory(request, reply, fastify, getUserInfo, addMatch, incWinsPong, incLossesPong, incWinsTetris, incLossesTetris);
});
// PATCH
@ -173,7 +187,7 @@ export default async function(fastify, options) {
fastify.delete('/users/:userId/friends/:friendId', { preHandler: [fastify.authenticate] }, async (request, reply) => {
return dFriend(request, reply, fastify, getUserInfo, getFriend, deleteFriend);
});
fastify.delete('/users/:userId/matchHistory', { preHandler: [fastify.authenticate] }, async (request, reply) => {
return dMatchHistory(request, reply, fastify, getUserInfo, deleteMatchHistory, deleteStats);
fastify.delete('/users/:userId/matchHistory', { preHandler: [fastify.authenticate], schema: { query: querySchemaMatchHistoryGame } }, async (request, reply) => {
return dMatchHistory(request, reply, fastify, getUserInfo, deleteMatchHistory, deleteStatsPong, deleteStatsTetris);
});
}

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@ -4,11 +4,14 @@ export async function gMatchHistory(request, reply, fastify, getUserInfo, getMat
if (!getUserInfo.get(userId)) {
return reply.code(404).send({ error: "User does not exist" });
}
const { iStart, iEnd } = request.query;
const { game, iStart, iEnd } = request.query;
if (game !== 'pong' && game !== 'tetris') {
return reply.code(400).send({ error: "Specified game does not exist" });
}
if (Number(iEnd) < Number(iStart)) {
return reply.code(400).send({ error: "Starting index cannot be strictly inferior to ending index" });
}
const matchHistoryId = getMatchHistory.all(userId, Number(iEnd) - Number(iStart), Number(iStart));
const matchHistoryId = getMatchHistory.all(game, userId, Number(iEnd) - Number(iStart), Number(iStart));
if (!matchHistoryId.length) {
return reply.code(404).send({ error: "No matches exist in the selected range" });
}

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@ -4,7 +4,11 @@ export async function gNumberMatches(request, reply, fastify, getUserInfo, getNu
if (!getUserInfo.get(userId)) {
return reply.code(404).send({ error: "User does not exist" });
}
const row = getNumberMatches.get(userId);
const { game } = request.query;
if (game !== 'pong' && game !== 'tetris') {
return reply.code(400).send({ error: "Specified game does not exist" });
}
const row = getNumberMatches.get(game, userId);
return reply.code(200).send({ n_matches: row.n_matches });
} catch (err) {
fastify.log.error(err);

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@ -5,7 +5,7 @@ export async function gUser(request, reply, fastify, getUserInfo) {
if (!userInfo) {
return reply.code(404).send({ error: "User does not exist" });
}
return reply.code(200).send({ username: userInfo.username, displayName: userInfo.displayName, wins: userInfo.wins, losses: userInfo.losses });
return reply.code(200).send({ username: userInfo.username, displayName: userInfo.displayName, pong: { wins: userInfo.pongWins, losses: userInfo.pongLosses }, tetris: { wins: userInfo.tetrisWins, losses: userInfo.tetrisLosses } });
} catch (err) {
fastify.log.error(err);
return reply.code(500).send({ error: "Internal server error" });

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@ -8,7 +8,19 @@ export async function gUsers(request, reply, fastify, getUserData) {
if (!users.length) {
return reply.code(404).send({ error: "No users exist in the selected range" });
}
return reply.code(200).send({ users });
const usersFormat = users.map(obj => ({
username: obj.username,
displayName: obj.displayName,
pong: {
wins: obj.pongWins,
losses: obj.pongLosses
},
tetris: {
wins: obj.tetrisWins,
losses: obj.tetrisLosses
}
}));
return reply.code(200).send({ usersFormat });
} catch (err) {
fastify.log.error(err);
return reply.code(500).send({ error: "Internal server error" });

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@ -4,10 +4,10 @@ async function fetchSave(request, reply, userId, addMatch) {
throw new Error('Internal server error');
}
const data = await res.json();
addMatch.run(userId, data.id);
addMatch.run(request.body.game, userId, request.body.opponent, data.id);
}
export async function pMatchHistory(request, reply, fastify, getUserInfo, addMatch, incWins, incLosses) {
export async function pMatchHistory(request, reply, fastify, getUserInfo, addMatch, incWinsPong, incLossesPong, incWinsTetris, incLossesTetris) {
try {
const userId = request.params.userId;
if (!request.user) {
@ -16,6 +16,9 @@ export async function pMatchHistory(request, reply, fastify, getUserInfo, addMat
if (request.user !== 'admin' && request.user !== userId) {
return reply.code(401).send({ error: "Unauthorized" });
}
if (request.body.game !== 'pong' && request.body.game !== 'tetris') {
return reply.code(400).send({ error: "Specified game does not exist" });
}
if (!getUserInfo.get(userId)) {
return reply.code(404).send({ error: "User does not exist" });
}
@ -26,12 +29,23 @@ export async function pMatchHistory(request, reply, fastify, getUserInfo, addMat
return reply.code(400).send({ error: "Do you have dementia ? You cannot have played a match against yourself gramps" });
}
await fetchSave(request, reply, userId, addMatch);
if (request.body.myScore > request.body.opponentScore) {
incWins.run(userId);
incLosses.run(request.body.opponent);
} else if (request.body.myScore < request.body.opponentScore) {
incWins.run(request.body.opponent);
incLosses.run(userId);
if (request.body.game === 'pong') {
if (request.body.myScore > request.body.opponentScore) {
incWinsPong.run(userId);
incLossesPong.run(request.body.opponent);
} else if (request.body.myScore < request.body.opponentScore) {
incWinsPong.run(request.body.opponent);
incLossesPong.run(userId);
}
}
else if (request.body.game === 'tetris') {
if (request.body.myScore > request.body.opponentScore) {
incWinsTetris.run(userId);
incLossesTetris.run(request.body.opponent);
} else if (request.body.myScore < request.body.opponentScore) {
incWinsTetris.run(request.body.opponent);
incLossesTetris.run(userId);
}
}
return reply.code(200).send({ msg: "Match successfully saved to the blockchain" });
} catch (err) {