mirror of
https://github.com/KeyZox71/knl_meowscendence.git
synced 2025-12-31 21:56:41 +01:00
Merge branch 'front' into test-fix-apis
This commit is contained in:
6
flake.lock
generated
6
flake.lock
generated
@ -2,11 +2,11 @@
|
||||
"nodes": {
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1753250450,
|
||||
"narHash": "sha256-i+CQV2rPmP8wHxj0aq4siYyohHwVlsh40kV89f3nw1s=",
|
||||
"lastModified": 1756542300,
|
||||
"narHash": "sha256-tlOn88coG5fzdyqz6R93SQL5Gpq+m/DsWpekNFhqPQk=",
|
||||
"owner": "nixos",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "fc02ee70efb805d3b2865908a13ddd4474557ecf",
|
||||
"rev": "d7600c775f877cd87b4f5a831c28aa94137377aa",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
|
||||
@ -39,7 +39,7 @@
|
||||
nodejs_22
|
||||
pnpm
|
||||
just
|
||||
foundry
|
||||
foundry
|
||||
];
|
||||
shellHook = ''
|
||||
if [ ! -d node_modules/ ]; then
|
||||
@ -50,6 +50,7 @@
|
||||
echo Installing foundry env
|
||||
forge i
|
||||
fi
|
||||
alias jarvis=just
|
||||
export PATH+=:$(pwd)/node_modules/.bin
|
||||
echo entering ft_trans env
|
||||
'';
|
||||
|
||||
@ -24,8 +24,9 @@ authDB.prepareDB();
|
||||
export default async function(fastify, options) {
|
||||
|
||||
fastify.register(cors, {
|
||||
origin: "*",
|
||||
methods: ["GET", "POST", "DELETE"]
|
||||
origin: "http://localhost:5173",
|
||||
credentials: true,
|
||||
methods: [ "GET", "POST", "DELETE", "OPTIONS" ]
|
||||
});
|
||||
|
||||
fastify.register(fastifyJWT, {
|
||||
|
||||
@ -1,19 +1,56 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>Vite + Tailwind Test</title>
|
||||
<link href="/style.css" rel="stylesheet" />
|
||||
</head>
|
||||
<body class="bg-gray-100 flex items-center justify-center min-h-screen">
|
||||
<div class="text-center p-10 bg-white rounded-xl shadow space-y-4">
|
||||
<h1 class="text-4xl font-bold text-blue-600">Vite + Tailwind</h1>
|
||||
<p class="text-gray-700 text-lg">🚀 Looks like it's working!</p>
|
||||
<button class="bg-blue-500 hover:bg-blue-600 text-white px-4 py-2 rounded">
|
||||
Click Me
|
||||
</button>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link href="/static/assets/favicon.ico" rel="icon" type="image/x-icon" >
|
||||
<title>Vite + Tailwind Test</title>
|
||||
<link href="/static/css/style.css" rel="stylesheet" type="text/css" />
|
||||
</head>
|
||||
|
||||
|
||||
|
||||
<!--body class="bg-gray-100 dark:bg-neutral-950 h-screen flex flex-col"-->
|
||||
<body class="bg-[url(https://y-syo.me/res/bg.jpg)] dark:bg-[url(https://api.kanel.ovh/random)] bg-center bg-cover h-screen flex flex-col">
|
||||
<!--script src="https://kanel.ovh/oneko.js"></script-->
|
||||
<!--script src="./static/ts/oneko.js"></script-->
|
||||
|
||||
<div class="absolute flex flex-col items-center space-y-5 top-4 left-5">
|
||||
<!--a class="absolute flex flex-col items-center top-4 left-5" href="/pong" data-icon-->
|
||||
<a class="flex flex-col items-center" href="/pong" data-icon>
|
||||
<img src="./static/assets/pong.svg" width=32 height=32 />
|
||||
<span class="text-white font-[Kubasta]">pong_game.ts</span>
|
||||
</a>
|
||||
<a class="flex flex-col items-center" href="/tetris" data-icon>
|
||||
<img src="./static/assets/tetrio.svg" width=32 height=32 />
|
||||
<span class="text-white font-[Kubasta]">tetris_game.ts</span>
|
||||
</a>
|
||||
<a class="flex flex-col items-center" href="https://tetr.io/">
|
||||
<img src="./static/assets/tetrio.svg" width=32 height=32 />
|
||||
<span class="text-white font-[Kubasta]">tetr.io</span>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<div id="app" class="flex-1 flex items-center justify-center">
|
||||
</div>
|
||||
|
||||
<div id="taskbar-menu" class="absolute bottom-13 left-0"></div>
|
||||
|
||||
<div class="border-t-2 border-neutral-300 dark:border-neutral-800 sticky bottom-0">
|
||||
<nav class="bg-neutral-200 dark:bg-neutral-900 shadow-md border-t-2 border-neutral-400 dark:border-neutral-700 flex justify-between h-12 items-center content-center space-x-6 font-[Kubasta]">
|
||||
<div class="flex px-4 items-center content-center space-x-2">
|
||||
<button id="profile-button" class="taskbar-button flex flex-row justify-center items-center"><img class="object-scale-down mr-2 h-5 w-5" src="https://api.kanel.ovh/id?id=65" /> start</button>
|
||||
<div class="text-neutral-700 dark:text-neutral-400">|</div>
|
||||
<a class="taskbar-button" href="https://rusty.42angouleme.fr/">rusty</a>
|
||||
<a class="taskbar-button" href="/tetris" data-link>tetris</a>
|
||||
</div>
|
||||
<div class="reverse-border m-1.5 h-8/10 content-center">
|
||||
<span id="taskbar-clock" class="text- neutral-900 dark:text-white px-4">12:37</span>
|
||||
</div>
|
||||
</nav>
|
||||
</div>
|
||||
|
||||
<script type="module" src="/static/ts/main.ts"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
BIN
src/front/static/assets/favicon.ico
Normal file
BIN
src/front/static/assets/favicon.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 16 KiB |
BIN
src/front/static/assets/fonts/Kubasta.otf
Normal file
BIN
src/front/static/assets/fonts/Kubasta.otf
Normal file
Binary file not shown.
BIN
src/front/static/assets/fonts/Kubasta.ttf
Normal file
BIN
src/front/static/assets/fonts/Kubasta.ttf
Normal file
Binary file not shown.
17
src/front/static/assets/pong.svg
Normal file
17
src/front/static/assets/pong.svg
Normal file
@ -0,0 +1,17 @@
|
||||
<svg version="1.2" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1080 1080" width="1080" height="1080">
|
||||
<defs>
|
||||
<image width="1080" height="1080" id="img1" href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAABDgAAAQ4AQMAAADW3v7MAAAAAXNSR0IB2cksfwAAAANQTFRFAAAAp3o92gAAA0hJREFUeJztzjEBACAMwDDm3zTPniiAo1GQOX+Y14HVQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQz3UQxfkswQ5pU9WdQAAAABJRU5ErkJggg=="/>
|
||||
<image width="97" height="97" id="img2" href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGEAAABhAQMAAAD8yF3gAAAAAXNSR0IB2cksfwAAAAZQTFRF////////VXz1bAAAAAJ0Uk5T/v/Rru6GAAAAHUlEQVR4nGOsb2CAg0bGUd4ob5Q3yhvlEctjQAYA62mQYokW47wAAAAASUVORK5CYII="/>
|
||||
<image width="97" height="97" id="img3" href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGEAAABhAQMAAAD8yF3gAAAAAXNSR0IB2cksfwAAAAZQTFRF////////VXz1bAAAAAJ0Uk5T/wDltzBKAAAAHUlEQVR4nGNkQAaMo7xR3ihvpPL+M/xnGuVRwAMA3qIuYqMkUaQAAAAASUVORK5CYII="/>
|
||||
<image width="97" height="97" id="img4" href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGEAAABhAgMAAAC7aCcwAAAAAXNSR0IB2cksfwAAAAlQTFRF////////////jkrl/gAAAAN0Uk5T/v8A1ghndgAAACtJREFUeJxjFHVgwApeM47KjMqMyozKjMqMyozK0FJmFYj6v2ZUZlSGejIAqSynoiv80kgAAAAASUVORK5CYII="/>
|
||||
</defs>
|
||||
<style>
|
||||
.s0 { fill: #ffffff }
|
||||
</style>
|
||||
<use id="Background" href="#img1" x="0" y="0"/>
|
||||
<path id="Layer 1" fill-rule="evenodd" class="s0" d="m1008 746v97h-937v-97z"/>
|
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<path id="Shape 1" fill-rule="evenodd" class="s0" d="m729 459v97h-97v-97z"/>
|
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<use id="Shape 1 copy" style="opacity: .7" href="#img2" x="706" y="385"/>
|
||||
<use id="Shape 1 copy 2" style="opacity: .4" href="#img3" x="780" y="311"/>
|
||||
<use id="Shape 1 copy 3" style="opacity: .2" href="#img4" x="854" y="237"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.6 KiB |
114
src/front/static/assets/tetrio.svg
Normal file
114
src/front/static/assets/tetrio.svg
Normal file
@ -0,0 +1,114 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||
|
||||
<svg
|
||||
xmlns:dc="http://purl.org/dc/elements/1.1/"
|
||||
xmlns:cc="http://creativecommons.org/ns#"
|
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xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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width="60mm"
|
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height="60mm"
|
||||
viewBox="0 0 60 60"
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version="1.1"
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||||
id="svg9638"
|
||||
inkscape:version="0.92.2 (5c3e80d, 2017-08-06)"
|
||||
sodipodi:docname="tetrio.svg"
|
||||
inkscape:export-filename="D:\Projects\tetrio\client\res\tetriox256.png"
|
||||
inkscape:export-xdpi="108.37334"
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inkscape:export-ydpi="108.37334">
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<sodipodi:namedview
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inkscape:pageopacity="0.0"
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inkscape:cx="121.84373"
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inkscape:document-units="mm"
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inkscape:current-layer="layer1"
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inkscape:pagecheckerboard="true"
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inkscape:window-width="1920"
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inkscape:window-height="1017"
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inkscape:window-y="-4"
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inkscape:window-maximized="1" />
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||||
rdf:about="">
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<dc:format>image/svg+xml</dc:format>
|
||||
<dc:type
|
||||
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
|
||||
<dc:title></dc:title>
|
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<path
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78
src/front/static/css/style.css
Normal file
78
src/front/static/css/style.css
Normal file
@ -0,0 +1,78 @@
|
||||
@import "tailwindcss";
|
||||
|
||||
@font-face {
|
||||
font-family: Kubasta;
|
||||
src: url('../assets/fonts/Kubasta.otf') format("opentype");
|
||||
}
|
||||
|
||||
@source inline("space-y-{18,46,102,214,438,886,1782,3574,7158,14326,28662,57334,114678,229366,458742,917494}");
|
||||
@source inline("mt-{28,56,84,112}");
|
||||
|
||||
@theme {
|
||||
--shadow-2x1: 2px 2px 0px black;
|
||||
/*
|
||||
--color-kanel-700: #ac5c24;
|
||||
*/
|
||||
}
|
||||
|
||||
.default-border {
|
||||
@apply border-2
|
||||
border-t-neutral-100 border-l-neutral-100 border-r-neutral-400 border-b-neutral-400
|
||||
dark:border-t-neutral-500 dark:border-l-neutral-500 dark:border-r-neutral-700 dark:border-b-neutral-700
|
||||
;
|
||||
}
|
||||
|
||||
.reverse-border {
|
||||
@apply border-2
|
||||
border-t-neutral-400 border-l-neutral-400 border-r-neutral-100 border-b-neutral-100
|
||||
dark:border-t-neutral-700 dark:border-l-neutral-700 dark:border-r-neutral-500 dark:border-b-neutral-500
|
||||
;
|
||||
}
|
||||
|
||||
.input-border {
|
||||
@apply border-2
|
||||
border-t-neutral-950 border-l-neutral-950 border-r-neutral-200 border-b-neutral-200
|
||||
dark:border-t-neutral-950 dark:border-l-neutral-950 dark:border-r-neutral-600 dark:border-b-neutral-600
|
||||
;
|
||||
}
|
||||
|
||||
.default-button {
|
||||
@apply shadow-2x1
|
||||
bg-neutral-200 hover:bg-neutral-300 active:bg-neutral-300 dark:bg-neutral-800 dark:hover:bg-neutral-700 dark:active:bg-neutral-700
|
||||
text-neutral-900 dark:text-white
|
||||
px-4 py-2
|
||||
delay-0 duration-150 transition-colors
|
||||
|
||||
border-2 border-t-neutral-100 dark:border-t-neutral-500 border-l-neutral-100 dark:border-l-neutral-500 border-r-neutral-400 dark:border-r-neutral-700 border-b-neutral-400 dark:border-b-neutral-700
|
||||
active:border-t-neutral-400 dark:active:border-t-neutral-700 active:border-l-neutral-400 dark:active:border-l-neutral-700 active:border-r-neutral-100 dark:active:border-r-neutral-500 active:border-b-neutral-100 dark:active:border-b-neutral-500
|
||||
;
|
||||
}
|
||||
|
||||
.taskbar-button {
|
||||
@apply shadow-2x1
|
||||
bg-neutral-200 hover:bg-neutral-300 active:bg-neutral-300 dark:bg-neutral-800 dark:hover:bg-neutral-700 dark:active:bg-neutral-700
|
||||
text-neutral-900 dark:text-white
|
||||
px-4 py-0.5
|
||||
content-center text-center
|
||||
delay-0 duration-150 transition-colors
|
||||
|
||||
border-2 border-t-neutral-100 dark:border-t-neutral-500 border-l-neutral-100 dark:border-l-neutral-500 border-r-neutral-400 dark:border-r-neutral-700 border-b-neutral-400 dark:border-b-neutral-700
|
||||
active:border-t-neutral-400 dark:active:border-t-neutral-700 active:border-l-neutral-400 dark:active:border-l-neutral-700 active:border-r-neutral-100 dark:active:border-r-neutral-500 active:border-b-neutral-100 dark:active:border-b-neutral-500
|
||||
;
|
||||
}
|
||||
|
||||
.menu-default-button {
|
||||
@apply w-46 h-12
|
||||
text-neutral-900 dark:text-white
|
||||
bg-neutral-200 hover:bg-neutral-300
|
||||
dark:bg-neutral-800 dark:hover:bg-neutral-700
|
||||
;
|
||||
}
|
||||
|
||||
.menu-default-label {
|
||||
@apply w-46 h-12
|
||||
text-neutral-900 dark:text-white
|
||||
bg-neutral-200
|
||||
dark:bg-neutral-800
|
||||
;
|
||||
}
|
||||
118
src/front/static/ts/main.ts
Normal file
118
src/front/static/ts/main.ts
Normal file
@ -0,0 +1,118 @@
|
||||
import { oneko } from "./oneko.ts";
|
||||
import Profile from "./views/Profile.ts";
|
||||
let profile_view = new Profile;
|
||||
|
||||
export async function isLogged(): Promise<boolean> {
|
||||
let uuid_req = await fetch("http://localhost:3001/me", {
|
||||
method: "GET",
|
||||
credentials: "include",
|
||||
});
|
||||
if (uuid_req.status === 200)
|
||||
{
|
||||
let uuid = await uuid_req.json();
|
||||
document.cookie = `uuid=${uuid.user};max-age=${60*60*24*7}`;
|
||||
return true;
|
||||
}
|
||||
else // 401
|
||||
{
|
||||
document.cookie = `uuid=;max-age=0`;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export const navigationManager = url => {
|
||||
history.pushState(null, null, url);
|
||||
router();
|
||||
};
|
||||
|
||||
let view;
|
||||
|
||||
const routes = [
|
||||
{ path: "/", view: () => import("./views/MainMenu.ts") },
|
||||
|
||||
{ path: "/pong", view: () => import("./views/PongMenu.ts") },
|
||||
{ path: "/pong/local", view: () => import("./views/Game.ts") },
|
||||
{ path: "/pong/tournament", view: () => import("./views/TournamentMenu.ts") },
|
||||
|
||||
{ path: "/tetris", view: () => import("./views/TetrisMenu.ts") },
|
||||
{ path: "/tetris/solo", view: () => import("./views/Tetris.ts") },
|
||||
{ path: "/tetris/versus", view: () => import("./views/Tetris.ts") },
|
||||
|
||||
{ path: "/login", view: () => import("./views/LoginPage.ts") },
|
||||
{ path: "/register", view: () => import("./views/RegisterPage.ts") },
|
||||
];
|
||||
|
||||
const router = async () => {
|
||||
|
||||
const routesMap = routes.map(route => {
|
||||
return { route: route, isMatch: location.pathname === route.path };
|
||||
});
|
||||
|
||||
let match = routesMap.find(routeMap => routeMap.isMatch);
|
||||
|
||||
if (!match)
|
||||
match = { route: routes[0], isMatch: true };
|
||||
|
||||
if (view)
|
||||
view.running = false;
|
||||
|
||||
//console.log(match);
|
||||
|
||||
const module = await match.route.view();
|
||||
view = new module.default();
|
||||
|
||||
document.querySelector("#app").innerHTML = await view.getHTML();
|
||||
view.run();
|
||||
};
|
||||
|
||||
document.getElementById("profile-button")?.addEventListener("click", () => {profile_view.run();});
|
||||
window.addEventListener("popstate", router);
|
||||
|
||||
document.addEventListener("DOMContentLoaded", () => {
|
||||
isLogged();
|
||||
|
||||
document.body.addEventListener("click", e=> {
|
||||
if (!e.target.closest("#taskbar-menu") && !e.target.matches("#profile-button"))
|
||||
{
|
||||
profile_view.open = false;
|
||||
document.getElementById("taskbar-menu").innerHTML = "";
|
||||
}
|
||||
if (e.target.matches("[data-link]"))
|
||||
{
|
||||
e.preventDefault();
|
||||
navigationManager(e.target.href);
|
||||
}
|
||||
if (e.target.closest("[data-icon]"))
|
||||
e.preventDefault();
|
||||
});
|
||||
|
||||
document.body.addEventListener("dblclick", e=> {
|
||||
if (e.target.closest("[data-icon]"))
|
||||
{
|
||||
e.preventDefault();
|
||||
navigationManager(e.target.closest("[data-icon]").href);
|
||||
}
|
||||
});
|
||||
|
||||
router();
|
||||
});
|
||||
|
||||
oneko();
|
||||
|
||||
function updateClock()
|
||||
{
|
||||
const days = ['sun', 'mon', 'tue', 'wed', 'thu', 'fri', 'sat'];
|
||||
const months = ['jan', 'feb', 'mar', 'apr', 'may', 'jun', 'jul', 'aug', 'sep', 'oct', 'nov', 'dec'];
|
||||
const clock = document.getElementById("taskbar-clock");
|
||||
const now = new Date();
|
||||
let hours = now.getHours();
|
||||
let minutes = now.getMinutes();
|
||||
|
||||
hours = hours < 10 ? "0" + hours : hours;
|
||||
minutes = minutes < 10 ? "0" + minutes : minutes;
|
||||
|
||||
clock.innerHTML = `${days[now.getDay()]} ${now.getDate()} ${months[now.getMonth()]} ` + hours + ":" + minutes;
|
||||
}
|
||||
|
||||
setInterval(updateClock, 5000);
|
||||
updateClock();
|
||||
273
src/front/static/ts/oneko.ts
Normal file
273
src/front/static/ts/oneko.ts
Normal file
@ -0,0 +1,273 @@
|
||||
// oneko.js: https://github.com/adryd325/oneko.js
|
||||
// edited by yosyo specificely for knl_meowscendence.
|
||||
|
||||
let oneko_state: number = 0; // 0 = normal, 1 = pong, 2 = tetris
|
||||
let mousePosX: number = 0;
|
||||
let mousePosY: number = 0;
|
||||
let offsetX: number = 0;
|
||||
let offsetY: number = 0;
|
||||
|
||||
export function setOnekoState(state: string) {
|
||||
switch (state) {
|
||||
case "pong":
|
||||
oneko_state = 1;
|
||||
break;
|
||||
case "tetris":
|
||||
oneko_state = 2;
|
||||
break;
|
||||
default:
|
||||
oneko_state = 0;
|
||||
}
|
||||
}
|
||||
|
||||
export function setOnekoOffset() {
|
||||
if (oneko_state == 1)
|
||||
{
|
||||
offsetX = document.getElementById("window").offsetLeft + 44;
|
||||
offsetY = document.getElementById("window").offsetTop + 44 + 24;
|
||||
console.log(offsetX, offsetY);
|
||||
}
|
||||
}
|
||||
|
||||
export function setBallPos(x: number, y: number) {
|
||||
mousePosX = x + offsetX;
|
||||
mousePosY = y + offsetY;
|
||||
}
|
||||
|
||||
export function oneko() {
|
||||
const isReducedMotion =
|
||||
window.matchMedia(`(prefers-reduced-motion: reduce)`) === true ||
|
||||
window.matchMedia(`(prefers-reduced-motion: reduce)`).matches === true;
|
||||
|
||||
if (isReducedMotion) return;
|
||||
|
||||
const nekoEl = document.createElement("div");
|
||||
|
||||
let nekoPosX = 256;
|
||||
let nekoPosY = 256;
|
||||
|
||||
let frameCount = 0;
|
||||
let idleTime = 0;
|
||||
let idleAnimation = null;
|
||||
let idleAnimationFrame = 0;
|
||||
|
||||
const nekoSpeed = 10;
|
||||
const spriteSets = {
|
||||
idle: [[-3, -3]],
|
||||
alert: [[-7, -3]],
|
||||
scratchSelf: [
|
||||
[-5, 0],
|
||||
[-6, 0],
|
||||
[-7, 0],
|
||||
],
|
||||
scratchWallN: [
|
||||
[0, 0],
|
||||
[0, -1],
|
||||
],
|
||||
scratchWallS: [
|
||||
[-7, -1],
|
||||
[-6, -2],
|
||||
],
|
||||
scratchWallE: [
|
||||
[-2, -2],
|
||||
[-2, -3],
|
||||
],
|
||||
scratchWallW: [
|
||||
[-4, 0],
|
||||
[-4, -1],
|
||||
],
|
||||
tired: [[-3, -2]],
|
||||
sleeping: [
|
||||
[-2, 0],
|
||||
[-2, -1],
|
||||
],
|
||||
N: [
|
||||
[-1, -2],
|
||||
[-1, -3],
|
||||
],
|
||||
NE: [
|
||||
[0, -2],
|
||||
[0, -3],
|
||||
],
|
||||
E: [
|
||||
[-3, 0],
|
||||
[-3, -1],
|
||||
],
|
||||
SE: [
|
||||
[-5, -1],
|
||||
[-5, -2],
|
||||
],
|
||||
S: [
|
||||
[-6, -3],
|
||||
[-7, -2],
|
||||
],
|
||||
SW: [
|
||||
[-5, -3],
|
||||
[-6, -1],
|
||||
],
|
||||
W: [
|
||||
[-4, -2],
|
||||
[-4, -3],
|
||||
],
|
||||
NW: [
|
||||
[-1, 0],
|
||||
[-1, -1],
|
||||
],
|
||||
};
|
||||
|
||||
function init() {
|
||||
nekoEl.id = "oneko";
|
||||
nekoEl.ariaHidden = true;
|
||||
nekoEl.style.width = "32px";
|
||||
nekoEl.style.height = "32px";
|
||||
nekoEl.style.position = "fixed";
|
||||
nekoEl.style.pointerEvents = "none";
|
||||
nekoEl.style.imageRendering = "pixelated";
|
||||
nekoEl.style.left = `${nekoPosX - 16}px`;
|
||||
nekoEl.style.top = `${nekoPosY - 16}px`;
|
||||
nekoEl.style.zIndex = 2147483647;
|
||||
|
||||
let nekoFile = "https://kanel.ovh/assets/oneko.gif"
|
||||
const curScript = document.currentScript
|
||||
if (curScript && curScript.dataset.cat) {
|
||||
nekoFile = curScript.dataset.cat
|
||||
}
|
||||
nekoEl.style.backgroundImage = `url(${nekoFile})`;
|
||||
|
||||
document.body.appendChild(nekoEl);
|
||||
|
||||
document.addEventListener("mousemove", function (event) {
|
||||
if (oneko_state == 0)
|
||||
{
|
||||
mousePosX = event.clientX;
|
||||
mousePosY = event.clientY;
|
||||
}
|
||||
});
|
||||
|
||||
window.requestAnimationFrame(onAnimationFrame);
|
||||
}
|
||||
|
||||
let lastFrameTimestamp;
|
||||
|
||||
function onAnimationFrame(timestamp) {
|
||||
// Stops execution if the neko element is removed from DOM
|
||||
if (!nekoEl.isConnected) {
|
||||
return;
|
||||
}
|
||||
if (!lastFrameTimestamp) {
|
||||
lastFrameTimestamp = timestamp;
|
||||
}
|
||||
if (timestamp - lastFrameTimestamp > 100) {
|
||||
lastFrameTimestamp = timestamp
|
||||
frame()
|
||||
}
|
||||
window.requestAnimationFrame(onAnimationFrame);
|
||||
}
|
||||
|
||||
function setSprite(name, frame) {
|
||||
const sprite = spriteSets[name][frame % spriteSets[name].length];
|
||||
nekoEl.style.backgroundPosition = `${sprite[0] * 32}px ${sprite[1] * 32}px`;
|
||||
}
|
||||
|
||||
function resetIdleAnimation() {
|
||||
idleAnimation = null;
|
||||
idleAnimationFrame = 0;
|
||||
}
|
||||
|
||||
function idle() {
|
||||
idleTime += 1;
|
||||
|
||||
// every ~ 20 seconds
|
||||
if (
|
||||
idleTime > 10 &&
|
||||
Math.floor(Math.random() * 200) == 0 &&
|
||||
idleAnimation == null
|
||||
) {
|
||||
let avalibleIdleAnimations = ["sleeping", "scratchSelf"];
|
||||
if (nekoPosX < 32) {
|
||||
avalibleIdleAnimations.push("scratchWallW");
|
||||
}
|
||||
if (nekoPosY < 32) {
|
||||
avalibleIdleAnimations.push("scratchWallN");
|
||||
}
|
||||
if (nekoPosX > window.innerWidth - 32) {
|
||||
avalibleIdleAnimations.push("scratchWallE");
|
||||
}
|
||||
if (nekoPosY > window.innerHeight - 32) {
|
||||
avalibleIdleAnimations.push("scratchWallS");
|
||||
}
|
||||
idleAnimation =
|
||||
avalibleIdleAnimations[
|
||||
Math.floor(Math.random() * avalibleIdleAnimations.length)
|
||||
];
|
||||
}
|
||||
|
||||
switch (idleAnimation) {
|
||||
case "sleeping":
|
||||
if (idleAnimationFrame < 8) {
|
||||
setSprite("tired", 0);
|
||||
break;
|
||||
}
|
||||
setSprite("sleeping", Math.floor(idleAnimationFrame / 4));
|
||||
if (idleAnimationFrame > 192) {
|
||||
resetIdleAnimation();
|
||||
}
|
||||
break;
|
||||
case "scratchWallN":
|
||||
case "scratchWallS":
|
||||
case "scratchWallE":
|
||||
case "scratchWallW":
|
||||
case "scratchSelf":
|
||||
setSprite(idleAnimation, idleAnimationFrame);
|
||||
if (idleAnimationFrame > 9) {
|
||||
resetIdleAnimation();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
setSprite("idle", 0);
|
||||
return;
|
||||
}
|
||||
idleAnimationFrame += 1;
|
||||
}
|
||||
|
||||
function frame() {
|
||||
frameCount += 1;
|
||||
const diffX = nekoPosX - mousePosX;
|
||||
const diffY = nekoPosY - mousePosY;
|
||||
const distance = Math.sqrt(diffX ** 2 + diffY ** 2);
|
||||
|
||||
if (distance < nekoSpeed || distance < 48) {
|
||||
idle();
|
||||
return;
|
||||
}
|
||||
|
||||
idleAnimation = null;
|
||||
idleAnimationFrame = 0;
|
||||
|
||||
if (idleTime > 1) {
|
||||
setSprite("alert", 0);
|
||||
// count down after being alerted before moving
|
||||
idleTime = Math.min(idleTime, 7);
|
||||
idleTime -= 1;
|
||||
return;
|
||||
}
|
||||
|
||||
let direction;
|
||||
direction = diffY / distance > 0.5 ? "N" : "";
|
||||
direction += diffY / distance < -0.5 ? "S" : "";
|
||||
direction += diffX / distance > 0.5 ? "W" : "";
|
||||
direction += diffX / distance < -0.5 ? "E" : "";
|
||||
setSprite(direction, frameCount);
|
||||
|
||||
nekoPosX -= (diffX / distance) * nekoSpeed;
|
||||
nekoPosY -= (diffY / distance) * nekoSpeed;
|
||||
|
||||
nekoPosX = Math.min(Math.max(16, nekoPosX), window.innerWidth - 16);
|
||||
nekoPosY = Math.min(Math.max(16, nekoPosY), window.innerHeight - 16);
|
||||
|
||||
nekoEl.style.left = `${nekoPosX - 16}px`;
|
||||
nekoEl.style.top = `${nekoPosY - 16}px`;
|
||||
}
|
||||
|
||||
init();
|
||||
}
|
||||
10
src/front/static/ts/views/Aview.ts
Normal file
10
src/front/static/ts/views/Aview.ts
Normal file
@ -0,0 +1,10 @@
|
||||
export default class {
|
||||
contructor()
|
||||
{
|
||||
}
|
||||
|
||||
setTitle(title) { document.title = title; }
|
||||
|
||||
async getHTML() { return ""; }
|
||||
async run() { }
|
||||
};
|
||||
289
src/front/static/ts/views/Game.ts
Normal file
289
src/front/static/ts/views/Game.ts
Normal file
@ -0,0 +1,289 @@
|
||||
import Aview from "./Aview.ts"
|
||||
import { isLogged } from "../main.js"
|
||||
import { dragElement } from "./drag.js"
|
||||
import { setOnekoState, setBallPos, setOnekoOffset } from "../oneko.ts"
|
||||
|
||||
export default class extends Aview {
|
||||
|
||||
running: boolean;
|
||||
|
||||
constructor()
|
||||
{
|
||||
super();
|
||||
this.setTitle("pong (local match)");
|
||||
this.running = true;
|
||||
setOnekoState("default");
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
return `
|
||||
<div id="window" class="absolute default-border">
|
||||
<div id="window-header" class="bg-linear-to-r from-orange-200 to-orange-300 flex flex-row min-w-75 justify-between px-2">
|
||||
<span class="font-[Kubasta]">pong_game.ts</span>
|
||||
<div>
|
||||
<button> - </button>
|
||||
<button> □ </button>
|
||||
<a href="/" data-link> × </a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<div id="main-div" class="bg-neutral-200 dark:bg-neutral-800 text-center p-10 space-y-4 reverse-border">
|
||||
<div id="player-inputs" class="flex flex-col space-y-4">
|
||||
<div class="flex flex-row">
|
||||
<span class="reverse-border w-full ml-2"><input type="text" id="player1" placeholder="Player 1" class="bg-white text-neutral-900 px-4 py-2 input-border" required></input></span>
|
||||
<span class="reverse-border w-full ml-2"><input type="text" id="player2" placeholder="Player 2" class="bg-white text-neutral-900 px-4 py-2 w-full input-border" required></input></span>
|
||||
</div>
|
||||
<button id="game-start" class="default-button">play</button>
|
||||
</div>
|
||||
<div id="game-buttons" class="hidden flex mt-4">
|
||||
<button id="game-retry" class="default-button w-full mx-4 py-2">play again</button>
|
||||
<a id="game-back" class="default-button w-full mx-4 py-2" href="/pong" data-link>back</a>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
async run() {
|
||||
dragElement(document.getElementById("window"));
|
||||
|
||||
let start: number = 0;
|
||||
let elapsed: number;
|
||||
|
||||
let game_playing: boolean = false;
|
||||
let match_over: boolean = false;
|
||||
let p1_score: number = 0;
|
||||
let p2_score: number = 0;
|
||||
let p1_name: string;
|
||||
let p2_name: string;
|
||||
|
||||
let countdown: number = 3;
|
||||
let countdownTimer: number = 0;
|
||||
|
||||
let canvas;
|
||||
let ctx;
|
||||
|
||||
const paddleOffset: number = 15;
|
||||
const paddleHeight: number = 100;
|
||||
const paddleWidth: number = 10;
|
||||
const ballSize: number = 10;
|
||||
|
||||
const paddleSpeed: number = 727 * 0.69;
|
||||
let leftPaddleY: number;
|
||||
let rightPaddleY: number;
|
||||
let ballX: number;
|
||||
let ballY: number;
|
||||
let ballSpeed: number = 200;
|
||||
let ballSpeedX: number = 300;
|
||||
let ballSpeedY: number = 10;
|
||||
|
||||
const keys: Record<string, boolean> = {};
|
||||
|
||||
document.addEventListener("keydown", e => { keys[e.key] = true; });
|
||||
document.addEventListener("keyup", e => { keys[e.key] = false; });
|
||||
|
||||
function movePaddles() {
|
||||
if ((keys["w"] || keys["W"]) && leftPaddleY > 0)
|
||||
leftPaddleY -= paddleSpeed * elapsed;
|
||||
if ((keys["s"] || keys["S"]) && leftPaddleY < canvas.height - paddleHeight)
|
||||
leftPaddleY += paddleSpeed * elapsed;
|
||||
if (keys["ArrowUp"] && rightPaddleY > 0)
|
||||
rightPaddleY -= paddleSpeed * elapsed;
|
||||
if (keys["ArrowDown"] && rightPaddleY < canvas.height - paddleHeight)
|
||||
rightPaddleY += paddleSpeed * elapsed;
|
||||
}
|
||||
|
||||
function getBounceVelocity(paddleY) {
|
||||
const speed = ballSpeed;
|
||||
const paddleCenterY = paddleY + paddleHeight / 2;
|
||||
|
||||
let n = (ballY - paddleCenterY) / (paddleHeight / 2);
|
||||
n = Math.max(-1, Math.min(1, n));
|
||||
let theta = n * ((75 * Math.PI) / 180);
|
||||
ballSpeedY = ballSpeed * Math.sin(theta);
|
||||
}
|
||||
|
||||
function moveBall() {
|
||||
let length = Math.sqrt(ballSpeedX * ballSpeedX + ballSpeedY * ballSpeedY);
|
||||
let scale = ballSpeed / length;
|
||||
ballX += (ballSpeedX * scale) * elapsed;
|
||||
ballY += (ballSpeedY * scale) * elapsed;
|
||||
|
||||
if (ballY <= 0 || ballY >= canvas.height - ballSize)
|
||||
ballSpeedY *= -1;
|
||||
|
||||
if (ballX <= paddleWidth + paddleOffset && ballX >= paddleOffset &&
|
||||
ballY > leftPaddleY && ballY < leftPaddleY + paddleHeight)
|
||||
{
|
||||
ballSpeedX *= -1;
|
||||
ballX = paddleWidth + paddleOffset;
|
||||
getBounceVelocity(leftPaddleY);
|
||||
ballSpeed += 10;
|
||||
}
|
||||
|
||||
if (ballX >= canvas.width - paddleWidth - ballSize - paddleOffset && ballX <= canvas.width - ballSize - paddleOffset &&
|
||||
ballY > rightPaddleY && ballY < rightPaddleY + paddleHeight)
|
||||
{
|
||||
ballSpeedX *= -1;
|
||||
ballX = canvas.width - paddleWidth - ballSize - paddleOffset;
|
||||
getBounceVelocity(rightPaddleY);
|
||||
ballSpeed += 10;
|
||||
}
|
||||
|
||||
// scoring
|
||||
if (ballX < 0 || ballX > canvas.width - ballSize)
|
||||
{
|
||||
setOnekoState("default");
|
||||
game_playing = false;
|
||||
if (ballX < 0)
|
||||
p2_score++;
|
||||
else
|
||||
p1_score++;
|
||||
|
||||
if (p1_score === 3 || p2_score === 3)
|
||||
{
|
||||
// ------------------------------------------------------------------------------------------------------------------------------------------
|
||||
//
|
||||
// insert the fetch to the ScoreStore api here
|
||||
//
|
||||
// ------------------------------------------------------------------------------------------------------------------------------------------
|
||||
match_over = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
countdown = 3;
|
||||
countdownTimer = performance.now();
|
||||
}
|
||||
|
||||
ballX = canvas.width / 2;
|
||||
ballY = canvas.height / 2;
|
||||
ballSpeed = 200;
|
||||
ballSpeedX = 300 * ((ballSpeedX > 0) ? 1 : -1);
|
||||
ballSpeedY = 10;
|
||||
ballSpeedX = -ballSpeedX;
|
||||
leftPaddleY = canvas.height / 2 - paddleHeight / 2;
|
||||
rightPaddleY = canvas.height / 2 - paddleHeight / 2;
|
||||
}
|
||||
setBallPos(ballX, ballY);
|
||||
}
|
||||
|
||||
function draw() {
|
||||
ctx.fillStyle = "black";
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
ctx.strokeStyle = "white";
|
||||
ctx.beginPath();
|
||||
ctx.setLineDash([5, 10]);
|
||||
ctx.moveTo(canvas.width / 2, 0);
|
||||
ctx.lineTo(canvas.width / 2, canvas.height);
|
||||
ctx.stroke();
|
||||
|
||||
ctx.fillStyle = "white";
|
||||
ctx.fillRect(paddleOffset, leftPaddleY, paddleWidth, paddleHeight);
|
||||
ctx.fillRect(canvas.width - paddleWidth - paddleOffset, rightPaddleY, paddleWidth, paddleHeight);
|
||||
|
||||
ctx.fillStyle = "white";
|
||||
if (game_playing)
|
||||
ctx.fillRect(ballX, ballY, ballSize, ballSize);
|
||||
|
||||
ctx.font = "24px Kubasta";
|
||||
let text_score = `${p1_score} - ${p2_score}`;
|
||||
ctx.fillText(text_score, canvas.width / 2 - (ctx.measureText(text_score).width / 2), 25);
|
||||
ctx.fillText(p1_name, canvas.width / 4 - (ctx.measureText(p1_name).width / 2), 45);
|
||||
ctx.fillText(p2_name, (canvas.width / 4 * 3) - (ctx.measureText(p2_name).width / 2), 45);
|
||||
|
||||
if (match_over)
|
||||
{
|
||||
ctx.font = "32px Kubasta";
|
||||
const winner = `${p1_score > p2_score ? p1_name : p2_name} won :D`;
|
||||
ctx.fillText(winner, canvas.width / 2 - (ctx.measureText(winner).width / 2), canvas.height / 2 + 16);
|
||||
document.getElementById("game-buttons").classList.remove("hidden");
|
||||
}
|
||||
}
|
||||
|
||||
function startCountdown()
|
||||
{
|
||||
const now = performance.now();
|
||||
if (countdown > 0)
|
||||
{
|
||||
if (now - countdownTimer >= 500)
|
||||
{
|
||||
countdown--;
|
||||
countdownTimer = now;
|
||||
}
|
||||
ctx.font = "48px Kubasta";
|
||||
ctx.fillText(countdown.toString(), canvas.width / 2 - 10, canvas.height / 2 + 24);
|
||||
}
|
||||
else if (countdown === 0)
|
||||
{
|
||||
ctx.font = "48px Kubasta";
|
||||
ctx.fillText("Go!", canvas.width / 2 - 30, canvas.height / 2 + 24);
|
||||
setTimeout(() => {
|
||||
game_playing = true;
|
||||
countdown = -1;
|
||||
}, 500);
|
||||
}
|
||||
}
|
||||
|
||||
const gameLoop = (timestamp: number) => {
|
||||
elapsed = (timestamp - start) / 1000;
|
||||
start = timestamp;
|
||||
if (game_playing)
|
||||
{
|
||||
movePaddles();
|
||||
moveBall();
|
||||
}
|
||||
draw();
|
||||
if (!game_playing)
|
||||
startCountdown();
|
||||
if (this.running)
|
||||
requestAnimationFrame(gameLoop);
|
||||
};
|
||||
|
||||
|
||||
document.getElementById("game-retry")?.addEventListener("click", () => {
|
||||
setOnekoState("pong");
|
||||
document.getElementById("game-buttons").classList.add("hidden");
|
||||
game_playing = false;
|
||||
match_over = false;
|
||||
p1_score = 0;
|
||||
p2_score = 0;
|
||||
|
||||
countdown = 3;
|
||||
countdownTimer = performance.now();
|
||||
});
|
||||
let p1_input = document.getElementById("player1");
|
||||
let p2_input = document.getElementById("player2");
|
||||
|
||||
p2_input.value = "Player 2";
|
||||
if (await isLogged())
|
||||
p1_input.value = document.cookie.match(new RegExp('(^| )' + "uuid" + '=([^;]+)'))[2];
|
||||
else
|
||||
p1_input.value = "Player 1";
|
||||
|
||||
document.getElementById("game-start")?.addEventListener("click", () => {
|
||||
p1_name = p1_input.value;
|
||||
p2_name = p2_input.value;
|
||||
document.getElementById("player-inputs").remove();
|
||||
|
||||
canvas = document.createElement("canvas");
|
||||
canvas.id = "gameCanvas";
|
||||
canvas.classList.add("reverse-border");
|
||||
|
||||
document.getElementById("main-div").prepend(canvas);
|
||||
|
||||
ctx = canvas.getContext("2d");
|
||||
ctx.canvas.width = 600;
|
||||
ctx.canvas.height = 600;
|
||||
|
||||
leftPaddleY = canvas.height / 2 - paddleHeight / 2;
|
||||
rightPaddleY = canvas.height / 2 - paddleHeight / 2;
|
||||
ballX = canvas.width / 2;
|
||||
ballY = canvas.height / 2;
|
||||
|
||||
setOnekoState("pong");
|
||||
setOnekoOffset();
|
||||
requestAnimationFrame(gameLoop);
|
||||
});
|
||||
}
|
||||
}
|
||||
80
src/front/static/ts/views/LoginPage.ts
Normal file
80
src/front/static/ts/views/LoginPage.ts
Normal file
@ -0,0 +1,80 @@
|
||||
import Aview from "./Aview.ts"
|
||||
import { dragElement } from "./drag.js"
|
||||
import { setOnekoState } from "../oneko.ts"
|
||||
import { isLogged, navigationManager } from "../main.ts"
|
||||
|
||||
export default class extends Aview {
|
||||
|
||||
constructor()
|
||||
{
|
||||
super();
|
||||
this.setTitle("login");
|
||||
setOnekoState("default");
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
return `
|
||||
<div id="window" class="absolute default-border">
|
||||
<div id="window-header" class="bg-linear-to-r from-orange-200 to-orange-300 flex flex-row min-w-75 justify-between px-2">
|
||||
<span class="font-[Kubasta]">login.ts</span>
|
||||
<div>
|
||||
<button> - </button>
|
||||
<button> □ </button>
|
||||
<a href="/" data-link> × </a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<form method="dialog" class="bg-neutral-200 dark:bg-neutral-800 text-center pb-10 pt-5 px-10 space-y-4 reverse-border">
|
||||
<h1 class="text-gray-900 dark:text-white text-lg pt-0 pb-4">welcome back ! please login.</h1>
|
||||
<input type="text" id="username" placeholder="username" class="bg-white text-neutral-900 px-4 py-2 input-border" required></input>
|
||||
<input type="password" id="password" placeholder="password" class="bg-white text-neutral-900 px-4 py-2 input-border" required></input>
|
||||
<p id="login-error-message" class="hidden text-red-700 dark:text-red-500"></p>
|
||||
</br>
|
||||
<button id="login-button" type="submit" class="default-button w-full">login</button>
|
||||
</form>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
async run() {
|
||||
dragElement(document.getElementById("window"));
|
||||
const login = async () => {
|
||||
const username = (document.getElementById("username") as HTMLInputElement).value;
|
||||
const password = (document.getElementById("password") as HTMLInputElement).value;
|
||||
|
||||
try {
|
||||
const data_req = await fetch("http://localhost:3001/login", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json", },
|
||||
credentials: "include",
|
||||
body: JSON.stringify({ user: username, password: password }),
|
||||
});
|
||||
const data = await data_req.json();
|
||||
|
||||
if (data_req.status === 200)
|
||||
{
|
||||
isLogged();
|
||||
navigationManager("/");
|
||||
}
|
||||
else if (data_req.status === 400)
|
||||
{
|
||||
document.getElementById("login-error-message").innerHTML = "error: " + data.error;
|
||||
document.getElementById("login-error-message").classList.remove("hidden");
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Error("invalid response");
|
||||
}
|
||||
|
||||
}
|
||||
catch (error)
|
||||
{
|
||||
console.error(error);
|
||||
document.getElementById("login-error-message").innerHTML = "error: server error, try again later...";
|
||||
document.getElementById("login-error-message").classList.remove("hidden");
|
||||
}
|
||||
};
|
||||
|
||||
document.getElementById("login-button")?.addEventListener("click", login);
|
||||
}
|
||||
}
|
||||
34
src/front/static/ts/views/MainMenu.ts
Normal file
34
src/front/static/ts/views/MainMenu.ts
Normal file
@ -0,0 +1,34 @@
|
||||
import Aview from "./Aview.ts"
|
||||
import { setOnekoState } from "../oneko.ts"
|
||||
|
||||
export default class extends Aview {
|
||||
|
||||
constructor()
|
||||
{
|
||||
super();
|
||||
this.setTitle("knl is trans(cendence)");
|
||||
setOnekoState("default");
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
// <div class="text-center p-10 bg-white dark:bg-neutral-800 rounded-xl shadow space-y-4"-->
|
||||
return `
|
||||
<!--div class="default-border">
|
||||
<div class="bg-linear-to-r from-orange-200 to-orange-300 flex flex-row min-w-75 justify-between px-2">
|
||||
<span class="font-[Kubasta]">knl_meowscendence</span>
|
||||
<div>
|
||||
<button> - </button>
|
||||
<button> □ </button>
|
||||
<a href="/" data-link> × </a>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bg-neutral-200 dark:bg-neutral-800 text-center p-10 space-y-4 reverse-border">
|
||||
<p class="text-gray-900 dark:text-white text-lg pb-4">i like pong</p>
|
||||
<a class="default-button" href="/pong" data-link>
|
||||
Pong
|
||||
</a>
|
||||
</div>
|
||||
</div-->
|
||||
`;
|
||||
}
|
||||
}
|
||||
42
src/front/static/ts/views/PongMenu.ts
Normal file
42
src/front/static/ts/views/PongMenu.ts
Normal file
@ -0,0 +1,42 @@
|
||||
import Aview from "./Aview.ts"
|
||||
import { dragElement } from "./drag.js"
|
||||
import { setOnekoState } from "../oneko.ts"
|
||||
|
||||
export default class extends Aview {
|
||||
|
||||
constructor()
|
||||
{
|
||||
super();
|
||||
this.setTitle("knl is trans(cendence)");
|
||||
setOnekoState("default");
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
return `
|
||||
<div id="window" class="absolute default-border">
|
||||
<div id="window-header" class="bg-linear-to-r from-orange-200 to-orange-300 flex flex-row min-w-75 justify-between px-2">
|
||||
<span class="font-[Kubasta]">pong_game.ts</span>
|
||||
<div>
|
||||
<button> - </button>
|
||||
<button> □ </button>
|
||||
<a href="/" data-link> × </a>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bg-neutral-200 dark:bg-neutral-800 text-center pb-10 pt-5 px-10 space-y-4 reverse-border">
|
||||
<p class="text-gray-900 dark:text-white text-lg pt-0 pb-4">welcome to pong!! Oo</p>
|
||||
<div class="flex flex-col space-y-4">
|
||||
<a class="default-button" href="/pong/local" data-link>
|
||||
local match
|
||||
</a>
|
||||
<a class="default-button" href="/pong/tournament" data-link>
|
||||
local tournament
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
async run() {
|
||||
dragElement(document.getElementById("window"));
|
||||
}
|
||||
}
|
||||
105
src/front/static/ts/views/Profile.ts
Normal file
105
src/front/static/ts/views/Profile.ts
Normal file
@ -0,0 +1,105 @@
|
||||
import Aview from "./Aview.ts"
|
||||
import { isLogged, navigationManager } from "../main.ts"
|
||||
|
||||
export default class extends Aview {
|
||||
|
||||
constructor()
|
||||
{
|
||||
super();
|
||||
this.setTitle("profile");
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
return `
|
||||
<div id="main-window" class="default-border shadow-2x1 bg-neutral-200 dark:bg-neutral-800">
|
||||
<div class="flex flex-row items-stretch">
|
||||
<div class="inline-block bg-linear-to-b from-orange-200 to-orange-300 min-h-84 w-6 relative">
|
||||
<!--div class="absolute bottom-1 left-full whitespace-nowrap origin-bottom-left -rotate-90 font-bold">knl_meowscendence</div-->
|
||||
<div class="absolute bottom-1 left-full whitespace-nowrap origin-bottom-left -rotate-90 font-bold">girls kissing :3</div>
|
||||
</div>
|
||||
|
||||
<div class="flex flex-col items-center">
|
||||
<div id="profile-items" class="flex flex-col items-center">
|
||||
</div>
|
||||
<div id="menu-bottom-div" class="hidden mt-auto flex flex-col items-center">
|
||||
<hr class="my-2 w-32 reverse-border">
|
||||
<button id="menu-logout" class="menu-default-button">logout</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
open: boolean = false;
|
||||
|
||||
async run() {
|
||||
let uuid: String;
|
||||
if (this.open)
|
||||
{
|
||||
this.open = false;
|
||||
document.getElementById("taskbar-menu").innerHTML = "";
|
||||
return ;
|
||||
}
|
||||
this.open = true;
|
||||
document.getElementById("taskbar-menu").innerHTML = await this.getHTML();
|
||||
|
||||
async function getMainHTML() {
|
||||
if (!(await isLogged()))
|
||||
{
|
||||
document.getElementById("menu-bottom-div").classList.add("hidden");
|
||||
return `
|
||||
<a class="menu-default-button inline-flex items-center justify-center" href="/login" data-link>login</a>
|
||||
<a class="menu-default-button inline-flex items-center justify-center" href="/register" data-link>register</a>
|
||||
`;
|
||||
}
|
||||
document.getElementById("menu-bottom-div").classList.remove("hidden");
|
||||
|
||||
uuid = document.cookie.match(new RegExp('(^| )' + "uuid" + '=([^;]+)'))[2];
|
||||
return `
|
||||
<span class="menu-default-label inline-flex items-center justify-center">hi, ${uuid} !</span>
|
||||
<hr class="my-2 w-32 reverse-border">
|
||||
<button class="menu-default-button">profile</button>
|
||||
<button class="menu-default-button">settings</button>
|
||||
`;
|
||||
}
|
||||
|
||||
|
||||
document.getElementById("profile-items").innerHTML = await getMainHTML();
|
||||
|
||||
/*const userdata_req = await fetch(`http://localhost:3002/users/${uuid}`, {
|
||||
method: "GET",
|
||||
credentials: "include",
|
||||
});
|
||||
if (userdata_req.status == 404)
|
||||
{
|
||||
console.error("invalid user");
|
||||
return ;
|
||||
}
|
||||
let userdata = await userdata_req.json();
|
||||
|
||||
console.log(userdata_req);*/
|
||||
|
||||
/*const main = document.getElementById("profile-profile");
|
||||
const nametag = main.appendChild(document.createElement("span"));
|
||||
|
||||
nametag.innerHTML = `Hiiiiii ${userdata.displayName} ! :D`;
|
||||
nametag.classList.add("text-neutral-900", "dark:text-white");
|
||||
|
||||
const winrate = main.appendChild(document.createElement("div"));
|
||||
|
||||
winrate.innerHTML = `wins: ${userdata.wins} | losses: ${userdata.losses} | winrate: ${userdata.wins / (userdata.wins + userdata.losses)}`;
|
||||
winrate.classList.add("text-neutral-900", "dark:text-white");*/
|
||||
//console.log(document.getElementById("menu-logout"));
|
||||
document.getElementById("menu-logout").addEventListener("click", async () => {
|
||||
let req = await fetch("http://localhost:3001/logout", {
|
||||
method: "GET",
|
||||
credentials: "include",
|
||||
});
|
||||
if (req.status === 200)
|
||||
this.run();
|
||||
else
|
||||
console.error("logout failed");
|
||||
});
|
||||
}
|
||||
}
|
||||
87
src/front/static/ts/views/RegisterPage.ts
Normal file
87
src/front/static/ts/views/RegisterPage.ts
Normal file
@ -0,0 +1,87 @@
|
||||
import Aview from "./Aview.ts"
|
||||
import { setOnekoState } from "../oneko.ts"
|
||||
import { isLogged, navigationManager } from "../main.ts"
|
||||
import { dragElement } from "./drag.ts";
|
||||
|
||||
export default class extends Aview {
|
||||
|
||||
constructor()
|
||||
{
|
||||
super();
|
||||
this.setTitle("register");
|
||||
setOnekoState("default");
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
return `
|
||||
<div id="window" class="absolute default-border">
|
||||
<div id="window-header" class="bg-linear-to-r from-orange-200 to-orange-300 flex flex-row min-w-75 justify-between px-2">
|
||||
<span class="font-[Kubasta]">register.ts</span>
|
||||
<div>
|
||||
<button> - </button>
|
||||
<button> □ </button>
|
||||
<a href="/" data-link> × </a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<form method="dialog" class="bg-neutral-200 dark:bg-neutral-800 text-center pb-10 pt-5 px-10 space-y-4 reverse-border">
|
||||
<p class="text-gray-900 dark:text-white text-lg pt-0 pb-4">welcome ! please register.</p>
|
||||
<input type="text" id="username" placeholder="username" class="bg-white text-neutral-900 px-4 py-2 input-border" required></input>
|
||||
<input type="password" id="password" placeholder="password" class="bg-white text-neutral-900 px-4 py-2 input-border" required></input>
|
||||
<p id="login-error-message" class="hidden text-red-700 dark:text-red-500"></p>
|
||||
</br>
|
||||
<button id="register-button" type="submit" class="default-button w-full">register</button>
|
||||
</form>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
async run() {
|
||||
dragElement(document.getElementById("window"));
|
||||
const login = async () => {
|
||||
const username = (document.getElementById("username") as HTMLInputElement).value;
|
||||
const password = (document.getElementById("password") as HTMLInputElement).value;
|
||||
|
||||
try {
|
||||
const data_req = await fetch("http://localhost:3001/register", {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json", },
|
||||
credentials: "include",
|
||||
body: JSON.stringify({ user: username, password: password }),
|
||||
});
|
||||
const data = await data_req.json();
|
||||
|
||||
if (data_req.status === 200)
|
||||
{
|
||||
let uuid_req = await fetch("http://localhost:3001/me", {
|
||||
method: "GET",
|
||||
credentials: "include",
|
||||
});
|
||||
let uuid = await uuid_req.json();
|
||||
document.cookie = `uuid=${uuid.user};max-ages=${60*60*24*7}`;
|
||||
console.log(document.cookie);
|
||||
isLogged();
|
||||
navigationManager("/");
|
||||
}
|
||||
else if (data_req.status === 400)
|
||||
{
|
||||
document.getElementById("login-error-message").innerHTML = "error: " + data.error;
|
||||
document.getElementById("login-error-message").classList.remove("hidden");
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Error("invalid response");
|
||||
}
|
||||
|
||||
}
|
||||
catch (error)
|
||||
{
|
||||
console.error(error);
|
||||
document.getElementById("login-error-message").innerHTML = "error: server error, try again later...";
|
||||
document.getElementById("login-error-message").classList.remove("hidden");
|
||||
}
|
||||
};
|
||||
|
||||
document.getElementById("register-button")?.addEventListener("click", login);
|
||||
}
|
||||
}
|
||||
706
src/front/static/ts/views/Tetris.ts
Normal file
706
src/front/static/ts/views/Tetris.ts
Normal file
@ -0,0 +1,706 @@
|
||||
import Aview from "./Aview.ts";
|
||||
import { dragElement } from "./drag.js";
|
||||
|
||||
export default class extends Aview {
|
||||
running: boolean;
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
this.setTitle("tetris (local match)");
|
||||
this.running = true;
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
return `
|
||||
<div id="window" class="absolute default-border">
|
||||
<div id="window-header" class="bg-linear-to-r from-orange-200 to-orange-300 flex flex-row min-w-75 justify-between px-2">
|
||||
<span class="font-[Kubasta]">pong_game.ts</span>
|
||||
<div>
|
||||
<button> - </button>
|
||||
<button> □ </button>
|
||||
<a href="/" data-link> × </a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
<div id="main-div" class="bg-neutral-200 dark:bg-neutral-800 text-center p-10 space-y-4 reverse-border">
|
||||
<div class="flex flex-row justify-center items-start space-x-4">
|
||||
<canvas id="hold" class="reverse-border" width="140" heigth="80"></canvas>
|
||||
<canvas id="board" class="reverse-border" width="300" height="600"></canvas>
|
||||
<canvas id="queue" class="reverse-border" width="140" height="420"></canvas>
|
||||
</div>
|
||||
<div id="game-buttons" class="hidden flex">
|
||||
<button id="game-retry" class="default-button">play again</button>
|
||||
<a id="game-back" class="default-button" href="/tetris" data-link>back</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
async run() {
|
||||
dragElement(document.getElementById("window"));
|
||||
const COLS = 10;
|
||||
const ROWS = 20;
|
||||
const BLOCK = 30; // pixels per block
|
||||
|
||||
type Cell = number; // 0 empty, >0 occupied (color index)
|
||||
|
||||
// Tetromino definitions: each piece is an array of rotations, each rotation is a 2D matrix
|
||||
const TETROMINOES: { [key: string]: number[][][] } = {
|
||||
I: [
|
||||
[
|
||||
[0, 0, 0, 0],
|
||||
[1, 1, 1, 1],
|
||||
[0, 0, 0, 0],
|
||||
[0, 0, 0, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 0, 1, 0],
|
||||
[0, 0, 1, 0],
|
||||
[0, 0, 1, 0],
|
||||
[0, 0, 1, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 0, 0, 0],
|
||||
[0, 0, 0, 0],
|
||||
[1, 1, 1, 1],
|
||||
[0, 0, 0, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 1, 0, 0],
|
||||
[0, 1, 0, 0],
|
||||
[0, 1, 0, 0],
|
||||
[0, 1, 0, 0],
|
||||
],
|
||||
],
|
||||
J: [
|
||||
[
|
||||
[2, 0, 0],
|
||||
[2, 2, 2],
|
||||
[0, 0, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 2, 2],
|
||||
[0, 2, 0],
|
||||
[0, 2, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 0, 0],
|
||||
[2, 2, 2],
|
||||
[0, 0, 2],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 2, 0],
|
||||
[0, 2, 0],
|
||||
[2, 2, 0],
|
||||
],
|
||||
],
|
||||
L: [
|
||||
[
|
||||
[0, 0, 3],
|
||||
[3, 3, 3],
|
||||
[0, 0, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 3, 0],
|
||||
[0, 3, 0],
|
||||
[0, 3, 3],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 0, 0],
|
||||
[3, 3, 3],
|
||||
[3, 0, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[3, 3, 0],
|
||||
[0, 3, 0],
|
||||
[0, 3, 0],
|
||||
],
|
||||
],
|
||||
O: [
|
||||
[
|
||||
[4, 4],
|
||||
[4, 4],
|
||||
],
|
||||
],
|
||||
S: [
|
||||
[
|
||||
[0, 5, 5],
|
||||
[5, 5, 0],
|
||||
[0, 0, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 5, 0],
|
||||
[0, 5, 5],
|
||||
[0, 0, 5],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 0, 0],
|
||||
[0, 5, 5],
|
||||
[5, 5, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[5, 0, 0],
|
||||
[5, 5, 0],
|
||||
[0, 5, 0],
|
||||
],
|
||||
],
|
||||
T: [
|
||||
[
|
||||
[0, 6, 0],
|
||||
[6, 6, 6],
|
||||
[0, 0, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 6, 0],
|
||||
[0, 6, 6],
|
||||
[0, 6, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 0, 0],
|
||||
[6, 6, 6],
|
||||
[0, 6, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 6, 0],
|
||||
[6, 6, 0],
|
||||
[0, 6, 0],
|
||||
],
|
||||
],
|
||||
Z: [
|
||||
[
|
||||
[7, 7, 0],
|
||||
[0, 7, 7],
|
||||
[0, 0, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 0, 7],
|
||||
[0, 7, 7],
|
||||
[0, 7, 0],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 0, 0],
|
||||
[7, 7, 0],
|
||||
[0, 7, 7],
|
||||
],
|
||||
|
||||
[
|
||||
[0, 7, 0],
|
||||
[7, 7, 0],
|
||||
[7, 0, 0],
|
||||
],
|
||||
],
|
||||
};
|
||||
|
||||
const COLORS = [
|
||||
"#000000", // placeholder for 0
|
||||
"#00ffff", // I - cyan
|
||||
"#0000ff", // J - blue
|
||||
"#ff7f00", // L - orange
|
||||
"#ffff00", // O - yellow
|
||||
"#00ff00", // S - green
|
||||
"#800080", // T - purple
|
||||
"#ff0000", // Z - red
|
||||
];
|
||||
|
||||
class Piece {
|
||||
shape: number[][];
|
||||
rotations: number[][][];
|
||||
rotationIndex: number;
|
||||
x: number;
|
||||
y: number;
|
||||
colorIndex: number;
|
||||
|
||||
constructor(public type: string) {
|
||||
this.rotations = TETROMINOES[type];
|
||||
this.rotationIndex = 0;
|
||||
this.shape = this.rotations[this.rotationIndex];
|
||||
this.colorIndex = this.findColorIndex();
|
||||
|
||||
this.x = Math.floor((COLS - this.shape[0].length) / 2);
|
||||
this.y = -2; //start on tiles 21 and 22
|
||||
}
|
||||
|
||||
findColorIndex() {
|
||||
for (const row of this.shape) for (const v of row) if (v) return v;
|
||||
return 1;
|
||||
}
|
||||
|
||||
rotateCW() {
|
||||
this.rotationIndex = (this.rotationIndex + 1) % this.rotations.length;
|
||||
this.shape = this.rotations[this.rotationIndex];
|
||||
}
|
||||
|
||||
rotateCCW() {
|
||||
this.rotationIndex =
|
||||
(this.rotationIndex - 1 + this.rotations.length) %
|
||||
this.rotations.length;
|
||||
this.shape = this.rotations[this.rotationIndex];
|
||||
}
|
||||
|
||||
getCells(): { x: number; y: number; val: number }[] {
|
||||
const cells: { x: number; y: number; val: number }[] = [];
|
||||
|
||||
for (let r = 0; r < this.shape.length; r++) {
|
||||
for (let c = 0; c < this.shape[r].length; c++) {
|
||||
const val = this.shape[r][c];
|
||||
if (val) cells.push({ x: this.x + c, y: this.y + r, val });
|
||||
}
|
||||
}
|
||||
return cells;
|
||||
}
|
||||
}
|
||||
|
||||
class Game {
|
||||
board: Cell[][];
|
||||
canvas: HTMLCanvasElement | null;
|
||||
holdCanvas: HTMLCanvasElement | null;
|
||||
queueCanvas: HTMLCanvasElement | null;
|
||||
ctx: CanvasRenderingContext2D;
|
||||
holdCtx: CanvasRenderingContext2D;
|
||||
queueCtx: CanvasRenderingContext2D;
|
||||
piece: Piece | null = null;
|
||||
holdPiece: Piece | null = null;
|
||||
canHold: boolean = true;
|
||||
nextQueue: string[] = [];
|
||||
score = 0;
|
||||
level = 1;
|
||||
lines = 0;
|
||||
dropInterval = 1000;
|
||||
lastDrop = 0;
|
||||
isGameOver = false;
|
||||
isPaused = false;
|
||||
|
||||
constructor(canvasId: string) {
|
||||
const el = document.getElementById(
|
||||
canvasId,
|
||||
) as HTMLCanvasElement | null;
|
||||
this.canvas = el;
|
||||
this.canvas.width = COLS * BLOCK;
|
||||
this.canvas.height = ROWS * BLOCK;
|
||||
const ctx = this.canvas.getContext("2d");
|
||||
this.ctx = ctx;
|
||||
|
||||
this.holdCanvas = document.getElementById("hold");
|
||||
this.queueCanvas = document.getElementById("queue");
|
||||
this.holdCtx = this.holdCanvas.getContext("2d");
|
||||
this.queueCtx = this.queueCanvas.getContext("2d");
|
||||
|
||||
this.board = this.createEmptyBoard();
|
||||
this.fillBag();
|
||||
|
||||
this.spawnPiece();
|
||||
this.registerListeners();
|
||||
requestAnimationFrame(this.loop.bind(this));
|
||||
}
|
||||
|
||||
createEmptyBoard(): Cell[][] {
|
||||
const b: Cell[][] = [];
|
||||
for (let r = 0; r < ROWS; r++) {
|
||||
const row: Cell[] = new Array(COLS).fill(0);
|
||||
b.push(row);
|
||||
}
|
||||
return b;
|
||||
}
|
||||
|
||||
fillBag() {
|
||||
// classic 7-bag randomizer
|
||||
const pieces = Object.keys(TETROMINOES);
|
||||
const bag = [...pieces];
|
||||
for (let i = bag.length - 1; i > 0; i--) {
|
||||
const j = Math.floor(Math.random() * (i + 1));
|
||||
[bag[i], bag[j]] = [bag[j], bag[i]];
|
||||
}
|
||||
this.nextQueue.push(...bag);
|
||||
}
|
||||
|
||||
hold() {
|
||||
if (!this.canHold) return;
|
||||
|
||||
[this.piece, this.holdPiece] = [this.holdPiece, this.piece];
|
||||
if (!this.piece) this.spawnPiece();
|
||||
|
||||
this.piece.x = Math.floor((COLS - this.piece.shape[0].length) / 2);
|
||||
this.piece.y = -2;
|
||||
this.piece.rotationIndex = 0;
|
||||
this.piece.shape = this.piece.rotations[this.piece.rotationIndex];
|
||||
|
||||
this.canHold = false;
|
||||
this.drawHold();
|
||||
}
|
||||
|
||||
spawnPiece() {
|
||||
this.canHold = true;
|
||||
if (this.nextQueue.length < 7) this.fillBag();
|
||||
const type = this.nextQueue.shift()!;
|
||||
this.piece = new Piece(type);
|
||||
// If spawn collides immediately -> game over
|
||||
if (this.collides(this.piece)) {
|
||||
this.isGameOver = true;
|
||||
}
|
||||
|
||||
this.drawHold();
|
||||
this.drawQueue();
|
||||
}
|
||||
|
||||
collides(piece: Piece): boolean {
|
||||
for (const cell of piece.getCells()) {
|
||||
if (cell.y >= ROWS) return true;
|
||||
if (cell.x < 0 || cell.x >= COLS) return true;
|
||||
if (cell.y >= 0 && this.board[cell.y][cell.x]) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
getGhostOffset(piece: Piece): number {
|
||||
let y: number = 0;
|
||||
while (true) {
|
||||
for (const cell of piece.getCells()) {
|
||||
console.log(cell.y + y);
|
||||
if (
|
||||
cell.y + y >= ROWS ||
|
||||
(cell.y + y >= 0 && this.board[cell.y + y][cell.x])
|
||||
)
|
||||
return y - 1;
|
||||
}
|
||||
|
||||
y++;
|
||||
}
|
||||
}
|
||||
|
||||
lockPiece() {
|
||||
if (!this.piece) return;
|
||||
let isValid: boolean = false;
|
||||
for (const cell of this.piece.getCells()) {
|
||||
if (cell.y >= 0 && cell.y < ROWS && cell.x >= 0 && cell.x < COLS)
|
||||
this.board[cell.y][cell.x] = cell.val;
|
||||
if (cell.y < 20) isValid = true;
|
||||
}
|
||||
if (!isValid) this.isGameOver = true;
|
||||
|
||||
this.clearLines();
|
||||
this.spawnPiece();
|
||||
}
|
||||
|
||||
clearLines() {
|
||||
let linesCleared = 0;
|
||||
outer: for (let r = ROWS - 1; r >= 0; r--) {
|
||||
for (let c = 0; c < COLS; c++) if (!this.board[r][c]) continue outer;
|
||||
|
||||
this.board.splice(r, 1);
|
||||
this.board.unshift(new Array(COLS).fill(0));
|
||||
linesCleared++;
|
||||
r++;
|
||||
}
|
||||
|
||||
if (linesCleared > 0) {
|
||||
this.lines += linesCleared;
|
||||
// scoring like classic tetris
|
||||
const points = [0, 40, 100, 300, 1200];
|
||||
this.score += (points[linesCleared] || 0) * this.level;
|
||||
// level up every 10 lines (Fixed Goal System)
|
||||
const newLevel = Math.floor(this.lines / 10) + 1;
|
||||
if (newLevel > this.level) {
|
||||
this.level = newLevel;
|
||||
this.dropInterval = Math.max(100, 1000 - (this.level - 1) * 75);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rotatePiece(dir: "cw" | "ccw") {
|
||||
if (!this.piece) return;
|
||||
// Try rotation with wall kicks
|
||||
const originalIndex = this.piece.rotationIndex;
|
||||
if (dir === "cw") this.piece.rotateCW();
|
||||
else this.piece.rotateCCW();
|
||||
const kicks = [0, -1, 1, -2, 2];
|
||||
for (const k of kicks) {
|
||||
this.piece.x += k;
|
||||
if (!this.collides(this.piece)) return;
|
||||
this.piece.x -= k;
|
||||
}
|
||||
// no valid kick, revert
|
||||
this.piece.rotationIndex = originalIndex;
|
||||
this.piece.shape = this.piece.rotations[originalIndex];
|
||||
}
|
||||
|
||||
movePiece(dx: number, dy: number) {
|
||||
if (!this.piece) return;
|
||||
this.piece.x += dx;
|
||||
this.piece.y += dy;
|
||||
if (this.collides(this.piece)) {
|
||||
this.piece.x -= dx;
|
||||
this.piece.y -= dy;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
hardDrop() {
|
||||
if (!this.piece) return;
|
||||
let dropped = 0;
|
||||
while (this.movePiece(0, 1)) dropped++;
|
||||
this.score += dropped * 2;
|
||||
this.lockPiece();
|
||||
}
|
||||
|
||||
softDrop() {
|
||||
if (!this.piece) return;
|
||||
if (!this.movePiece(0, 1)) return;
|
||||
//this.lockPiece();
|
||||
else this.score += 1;
|
||||
}
|
||||
|
||||
keys: Record<string, boolean> = {};
|
||||
|
||||
registerListeners() {
|
||||
window.addEventListener("keydown", (e) => {
|
||||
this.keys[e.key] = true;
|
||||
|
||||
if (this.isGameOver) return;
|
||||
|
||||
if (e.key === "p" || e.key === "P" || e.key === "Escape")
|
||||
this.isPaused = !this.isPaused;
|
||||
|
||||
if (this.isPaused) return;
|
||||
|
||||
if (e.key === "ArrowLeft") this.movePiece(-1, 0);
|
||||
else if (e.key === "ArrowRight") this.movePiece(1, 0);
|
||||
else if (e.key === "ArrowDown") this.softDrop();
|
||||
else if (e.code === "Space") {
|
||||
e.preventDefault();
|
||||
this.hardDrop();
|
||||
} else if (e.code === "ShiftLeft") {
|
||||
e.preventDefault();
|
||||
this.hold();
|
||||
} else if (e.key === "x" || e.key === "X" || e.key === "ArrowUp")
|
||||
this.rotatePiece("cw");
|
||||
else if (e.key === "z" || e.key === "Z" || e.code === "ControlLeft")
|
||||
this.rotatePiece("ccw");
|
||||
});
|
||||
|
||||
document.addEventListener("keyup", (e) => {
|
||||
this.keys[e.key] = false;
|
||||
});
|
||||
}
|
||||
|
||||
loop(timestamp: number) {
|
||||
if (!this.lastDrop) this.lastDrop = timestamp;
|
||||
if (!this.isPaused && !this.isGameOver) {
|
||||
if (timestamp - this.lastDrop > this.dropInterval) {
|
||||
if (!this.movePiece(0, 1)) this.lockPiece();
|
||||
this.lastDrop = timestamp;
|
||||
}
|
||||
}
|
||||
this.draw();
|
||||
requestAnimationFrame(this.loop.bind(this));
|
||||
}
|
||||
|
||||
drawGrid() {
|
||||
const ctx = this.ctx;
|
||||
ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
|
||||
ctx.strokeStyle = "#222";
|
||||
for (let r = 0; r <= ROWS; r++) {
|
||||
// horizontal lines
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(0, r * BLOCK);
|
||||
ctx.lineTo(COLS * BLOCK, r * BLOCK);
|
||||
ctx.stroke();
|
||||
}
|
||||
for (let c = 0; c <= COLS; c++) {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(c * BLOCK, 0);
|
||||
ctx.lineTo(c * BLOCK, ROWS * BLOCK);
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
|
||||
drawBoard() {
|
||||
for (let r = 0; r < ROWS; r++) {
|
||||
for (let c = 0; c < COLS; c++) {
|
||||
const val = this.board[r][c];
|
||||
if (val) this.fillBlock(c, r, COLORS[val]);
|
||||
else this.clearBlock(c, r);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
drawPiece() {
|
||||
if (!this.piece) return;
|
||||
|
||||
for (const cell of this.piece.getCells())
|
||||
if (cell.y >= 0) this.fillBlock(cell.x, cell.y, COLORS[cell.val]);
|
||||
|
||||
let offset: number = this.getGhostOffset(this.piece);
|
||||
for (const cell of this.piece.getCells())
|
||||
if (cell.y + offset >= 0)
|
||||
this.fillGhostBlock(cell.x, cell.y + offset, COLORS[cell.val]);
|
||||
}
|
||||
|
||||
drawHold() {
|
||||
if (!this.holdPiece) return;
|
||||
|
||||
this.holdCtx.clearRect(0, 0, 200, 200);
|
||||
let y: number = 0;
|
||||
for (const row of this.holdPiece.rotations[0]) {
|
||||
let x: number = 0;
|
||||
for (const val of row) {
|
||||
if (val) {
|
||||
this.holdCtx.fillStyle = this.canHold
|
||||
? COLORS[this.holdPiece.findColorIndex()]
|
||||
: "gray";
|
||||
this.holdCtx.fillRect(
|
||||
x * BLOCK +
|
||||
1 +
|
||||
(4 - this.holdPiece.rotations[0].length) * 15 +
|
||||
10,
|
||||
y * BLOCK + 1 + 20,
|
||||
BLOCK - 2,
|
||||
BLOCK - 2,
|
||||
);
|
||||
}
|
||||
x++;
|
||||
}
|
||||
y++;
|
||||
}
|
||||
}
|
||||
|
||||
drawQueue() {
|
||||
this.queueCtx.clearRect(0, 0, 500, 500);
|
||||
let placement: number = 0;
|
||||
console.log(this.nextQueue.slice(0, 5));
|
||||
for (const nextPiece of this.nextQueue.slice(0, 5)) {
|
||||
let y: number = 0;
|
||||
for (const row of TETROMINOES[nextPiece][0]) {
|
||||
let x: number = 0;
|
||||
for (const val of row) {
|
||||
if (val) {
|
||||
this.queueCtx.fillStyle =
|
||||
COLORS[
|
||||
["I", "J", "L", "O", "S", "T", "Z"].indexOf(nextPiece) + 1
|
||||
];
|
||||
this.queueCtx.fillRect(
|
||||
x * BLOCK +
|
||||
1 +
|
||||
(4 - TETROMINOES[nextPiece][0].length) * 15 +
|
||||
10,
|
||||
y * BLOCK +
|
||||
1 +
|
||||
placement * 80 +
|
||||
20 -
|
||||
(nextPiece === "I" ? 15 : 0),
|
||||
BLOCK - 2,
|
||||
BLOCK - 2,
|
||||
);
|
||||
}
|
||||
x++;
|
||||
}
|
||||
y++;
|
||||
}
|
||||
placement++;
|
||||
}
|
||||
}
|
||||
|
||||
fillBlock(x: number, y: number, color: string) {
|
||||
const ctx = this.ctx;
|
||||
ctx.fillStyle = color;
|
||||
ctx.fillRect(x * BLOCK + 1, y * BLOCK + 1, BLOCK - 2, BLOCK - 2);
|
||||
}
|
||||
fillGhostBlock(x: number, y: number, color: string) {
|
||||
const ctx = this.ctx;
|
||||
ctx.strokeStyle = color;
|
||||
ctx.strokeRect(x * BLOCK + 1, y * BLOCK + 1, BLOCK - 2, BLOCK - 2);
|
||||
}
|
||||
|
||||
clearBlock(x: number, y: number) {
|
||||
const ctx = this.ctx;
|
||||
ctx.clearRect(x * BLOCK + 1, y * BLOCK + 1, BLOCK - 2, BLOCK - 2);
|
||||
}
|
||||
|
||||
drawHUD() {
|
||||
const ctx = this.ctx;
|
||||
ctx.fillStyle = "rgba(0,0,0,0.6)";
|
||||
ctx.fillRect(4, 4, 120, 60);
|
||||
ctx.fillStyle = "#fff";
|
||||
ctx.font = "12px Kubasta";
|
||||
ctx.fillText(`Score: ${this.score}`, 8, 20);
|
||||
ctx.fillText(`Lines: ${this.lines}`, 8, 36);
|
||||
ctx.fillText(`Level: ${this.level}`, 8, 52);
|
||||
|
||||
if (this.isPaused) {
|
||||
ctx.fillStyle = "rgba(0,0,0,0.7)";
|
||||
ctx.fillRect(0, this.canvas.height / 2 - 24, this.canvas.width, 48);
|
||||
ctx.fillStyle = "#fff";
|
||||
ctx.font = "24px Kubasta";
|
||||
ctx.textAlign = "center";
|
||||
ctx.fillText(
|
||||
"PAUSED",
|
||||
this.canvas.width / 2,
|
||||
this.canvas.height / 2 + 8,
|
||||
);
|
||||
ctx.textAlign = "start";
|
||||
}
|
||||
|
||||
if (this.isGameOver) {
|
||||
ctx.fillStyle = "rgba(0,0,0,0.7)";
|
||||
ctx.fillRect(0, this.canvas.height / 2 - 36, this.canvas.width, 72);
|
||||
ctx.fillStyle = "#fff";
|
||||
ctx.font = "28px Kubasta";
|
||||
ctx.textAlign = "center";
|
||||
ctx.fillText(
|
||||
"GAME OVER",
|
||||
this.canvas.width / 2,
|
||||
this.canvas.height / 2 + 8,
|
||||
);
|
||||
ctx.textAlign = "start";
|
||||
}
|
||||
}
|
||||
|
||||
draw() {
|
||||
// clear everything
|
||||
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
|
||||
|
||||
this.ctx.fillStyle = "#000";
|
||||
this.ctx.fillRect(0, 0, this.canvas.width, this.canvas.height);
|
||||
|
||||
this.ctx.strokeStyle = "#111";
|
||||
for (let r = 0; r <= ROWS; r++) {
|
||||
this.ctx.beginPath();
|
||||
this.ctx.moveTo(0, r * BLOCK);
|
||||
this.ctx.lineTo(COLS * BLOCK, r * BLOCK);
|
||||
this.ctx.stroke();
|
||||
}
|
||||
for (let c = 0; c <= COLS; c++) {
|
||||
this.ctx.beginPath();
|
||||
this.ctx.moveTo(c * BLOCK, 0);
|
||||
this.ctx.lineTo(c * BLOCK, ROWS * BLOCK);
|
||||
this.ctx.stroke();
|
||||
}
|
||||
|
||||
this.drawBoard();
|
||||
this.drawPiece();
|
||||
this.drawHUD();
|
||||
}
|
||||
}
|
||||
|
||||
const game = new Game("board");
|
||||
}
|
||||
}
|
||||
42
src/front/static/ts/views/TetrisMenu.ts
Normal file
42
src/front/static/ts/views/TetrisMenu.ts
Normal file
@ -0,0 +1,42 @@
|
||||
import Aview from "./Aview.ts"
|
||||
import { dragElement } from "./drag.js"
|
||||
import { setOnekoState } from "../oneko.ts"
|
||||
|
||||
export default class extends Aview {
|
||||
|
||||
constructor()
|
||||
{
|
||||
super();
|
||||
this.setTitle("knl is trans(cendence)");
|
||||
setOnekoState("default");
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
return `
|
||||
<div id="window" class="absolute default-border">
|
||||
<div id="window-header" class="bg-linear-to-r from-orange-200 to-orange-300 flex flex-row min-w-75 justify-between px-2">
|
||||
<span class="font-[Kubasta]">tetris_game.ts</span>
|
||||
<div>
|
||||
<button> - </button>
|
||||
<button> □ </button>
|
||||
<a href="/" data-link> × </a>
|
||||
</div>
|
||||
</div>
|
||||
<div class="bg-neutral-200 dark:bg-neutral-800 text-center pb-10 pt-5 px-10 space-y-4 reverse-border">
|
||||
<p class="text-gray-900 dark:text-white text-lg pt-0 pb-4">welcome to tetris! :D</p>
|
||||
<div class="flex flex-col space-y-4">
|
||||
<a class="default-button" href="/tetris/solo" data-link>
|
||||
solo game
|
||||
</a>
|
||||
<a class="default-button" href="/tetris/versus" data-link>
|
||||
versus game
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
async run() {
|
||||
dragElement(document.getElementById("window"));
|
||||
}
|
||||
}
|
||||
143
src/front/static/ts/views/TournamentMenu.ts
Normal file
143
src/front/static/ts/views/TournamentMenu.ts
Normal file
@ -0,0 +1,143 @@
|
||||
import Aview from "./Aview.ts"
|
||||
import { setOnekoState, setBallPos } from "../oneko.ts"
|
||||
|
||||
export default class extends Aview {
|
||||
|
||||
constructor()
|
||||
{
|
||||
super();
|
||||
this.setTitle("Tournament");
|
||||
setOnekoState("default");
|
||||
}
|
||||
|
||||
async getHTML() {
|
||||
return `
|
||||
<div class="text-center p-12 bg-white dark:bg-neutral-800 rounded-xl shadow space-y-4">
|
||||
<p class="text-gray-700 dark:text-white text-lg font-bold pb-4">how many players ?</p>
|
||||
<div class="flex flex-col space-y-4">
|
||||
<input type="number" id="playerNumber" value="6" placeholder="number of players" class="bg-white text-neutral-900 border rounded-md w-full px-4 py-2 focus:outline-none focus:ring-2 focus:ring-blue-500"></input>
|
||||
<button type="submit" id="bracket-generate" class="bg-blue-600 text-white hover:bg-blue-500 w-full py-2 rounded-md transition-colors">create the bracket</button>
|
||||
<div id="bracket"></div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
async run() {
|
||||
const generateBracket = async (playerCount: number) => {
|
||||
document.getElementById("bracket").innerHTML = "";
|
||||
|
||||
const rounds = Math.ceil(Math.log2(playerCount));
|
||||
const totalSlots = 2 ** rounds;
|
||||
const byes = totalSlots - playerCount;
|
||||
|
||||
let odd = 0;
|
||||
if (playerCount % 2)
|
||||
{
|
||||
console.error("odd numbers are temporarily invalids");
|
||||
return ;
|
||||
/*++odd;
|
||||
--playerCount;*/
|
||||
}
|
||||
|
||||
let notPowPlayersCount = 0;
|
||||
|
||||
if ((playerCount & (playerCount - 1)) != 0)
|
||||
notPowPlayersCount = playerCount - (2 ** Math.floor(Math.log2(playerCount)));
|
||||
|
||||
|
||||
let initialPlayers = Array.from({ length: 2 ** Math.floor(Math.log2(playerCount))}, (_, i) => `Player ${i + 1}`);
|
||||
playerCount = 2 ** Math.floor(Math.log2(playerCount));
|
||||
//let initialPlayers = Array.from({ length: playerCount }, (_, i) => `Player ${i + 1}`);
|
||||
|
||||
const bracketWrapper = document.createElement("div");
|
||||
bracketWrapper.className = "flex space-x-8 overflow-x-auto";
|
||||
|
||||
// Round 0: Player input column
|
||||
const playerInputColumn = document.createElement("div");
|
||||
playerInputColumn.className = `flex flex-col mt-${(notPowPlayersCount + odd) * 28} space-y-4`;
|
||||
|
||||
initialPlayers.forEach((name, i) => {
|
||||
const input = document.createElement("input");
|
||||
input.type = "text";
|
||||
input.id = `playerName${i}`;
|
||||
input.value = "";
|
||||
input.placeholder = name;
|
||||
input.className =
|
||||
"w-32 h-10 p-2 text-sm border rounded bg-white shadow disabled:bg-gray-200";
|
||||
playerInputColumn.appendChild(input);
|
||||
});
|
||||
|
||||
bracketWrapper.appendChild(playerInputColumn);
|
||||
|
||||
let currentRound = initialPlayers;
|
||||
let previousPadding = 4;
|
||||
for (let round = 1; round <= rounds; round++)
|
||||
{
|
||||
const roundColumn = document.createElement("div");
|
||||
previousPadding = previousPadding * 2 + 10
|
||||
roundColumn.className = `flex flex-col justify-center space-y-${previousPadding}`;
|
||||
|
||||
const nextRound: string[] = [];
|
||||
|
||||
if (!notPowPlayersCount)
|
||||
{
|
||||
if (odd)
|
||||
{
|
||||
const input = document.createElement("input");
|
||||
input.type = "text";
|
||||
input.id = `playerName${playerCount}`;
|
||||
input.value = "";
|
||||
input.placeholder = `Player ${++playerCount}`;
|
||||
input.className =
|
||||
"w-32 h-10 p-2 text-sm border rounded bg-white shadow disabled:bg-gray-200";
|
||||
roundColumn.appendChild(input);
|
||||
odd--;
|
||||
nextRound.push("");
|
||||
}
|
||||
}
|
||||
|
||||
while (notPowPlayersCount)
|
||||
{
|
||||
const input = document.createElement("input");
|
||||
input.type = "text";
|
||||
input.id = `playerName${playerCount}`;
|
||||
input.value = "";
|
||||
input.placeholder = `Player ${++playerCount}`;
|
||||
input.className =
|
||||
"w-32 h-10 p-2 text-sm border rounded bg-white shadow disabled:bg-gray-200";
|
||||
roundColumn.appendChild(input);
|
||||
--notPowPlayersCount;
|
||||
nextRound.push("");
|
||||
}
|
||||
|
||||
for (let i = 0; i < currentRound.length; i += 2)
|
||||
{
|
||||
const p1 = currentRound[i];
|
||||
const p2 = currentRound[i + 1];
|
||||
|
||||
const matchDiv = document.createElement("div");
|
||||
matchDiv.className =
|
||||
"w-32 h-10 flex items-center justify-center bg-white border rounded shadow text-center text-sm";
|
||||
|
||||
matchDiv.textContent = "";
|
||||
nextRound.push("");
|
||||
|
||||
roundColumn.appendChild(matchDiv);
|
||||
}
|
||||
|
||||
bracketWrapper.appendChild(roundColumn);
|
||||
currentRound = nextRound;
|
||||
}
|
||||
|
||||
document.getElementById("bracket").appendChild(bracketWrapper);
|
||||
};
|
||||
|
||||
document.getElementById("bracket-generate")?.addEventListener("click", () => {
|
||||
const input: HTMLInputElement = document.getElementById("playerNumber") as HTMLInputElement;
|
||||
generateBracket(+input.value);
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
43
src/front/static/ts/views/drag.ts
Normal file
43
src/front/static/ts/views/drag.ts
Normal file
@ -0,0 +1,43 @@
|
||||
import { setOnekoOffset } from "../oneko.ts";
|
||||
|
||||
export function dragElement(el) {
|
||||
var pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
|
||||
if (document.getElementById(el.id + "-header")) {
|
||||
// if present, the header is where you move the DIV from:
|
||||
document.getElementById(el.id + "-header").onmousedown = dragMouseDown;
|
||||
} else {
|
||||
// otherwise, move the DIV from anywhere inside the DIV:
|
||||
el.onmousedown = dragMouseDown;
|
||||
}
|
||||
|
||||
function dragMouseDown(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
// get the mouse cursor position at startup:
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
document.onmouseup = closeDragElement;
|
||||
// call a function whenever the cursor moves:
|
||||
document.onmousemove = elementDrag;
|
||||
}
|
||||
|
||||
function elementDrag(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
// calculate the new cursor position:
|
||||
pos1 = pos3 - e.clientX;
|
||||
pos2 = pos4 - e.clientY;
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
// set the element's new position:
|
||||
el.style.top = (el.offsetTop - pos2) + "px";
|
||||
el.style.left = (el.offsetLeft - pos1) + "px";
|
||||
setOnekoOffset();
|
||||
}
|
||||
|
||||
function closeDragElement() {
|
||||
// stop moving when mouse button is released:
|
||||
document.onmouseup = null;
|
||||
document.onmousemove = null;
|
||||
}
|
||||
}
|
||||
@ -1,3 +0,0 @@
|
||||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
@ -1,5 +1,5 @@
|
||||
export default {
|
||||
content: ['./src/front/**/*.{html,js}'],
|
||||
content: ['./src/front/**/*.{html,js,ts,css}'],
|
||||
theme: {
|
||||
extend: {},
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user