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✏️」 norm: Cleand and normed player on minimap

This commit is contained in:
2024-09-17 10:48:20 +02:00
parent d4557ead6f
commit 0a91d7f2c6
5 changed files with 21 additions and 38 deletions

View File

@ -6,7 +6,7 @@
/* By: madumerg <madumerg@42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/09/04 16:58:27 by madumerg #+# #+# */
/* Updated: 2024/09/16 18:39:38 by adjoly ### ########.fr */
/* Updated: 2024/09/17 10:36:01 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
@ -24,13 +24,10 @@ int main(int ac, char **av)
cub.win = mlx_new_window(cub.mlx, 400, 400, "WTF");
cub.p_coord.x = 100;
cub.p_coord.y = 100;
mlx_put_image_to_window(cub.mlx, cub.win, get_player_image(&cub, 0), 0, 0);
cub.img = get_player_image(&cub, 0);
mlx_put_image_to_window(cub.mlx, cub.win, cub.img, 0, 0);
mlx_on_event(cub.mlx, cub.win, MLX_KEYDOWN, key_hook, &cub);
mlx_loop(cub.mlx);
mlx_destroy_window(cub.mlx, cub.win);
mlx_destroy_display(cub.mlx);
return (0);

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@ -1,12 +1,12 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* event_handler.c :+: :+: :+: */
/* key_hook.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/09/11 16:37:56 by adjoly #+# #+# */
/* Updated: 2024/09/16 18:47:09 by adjoly ### ########.fr */
/* Updated: 2024/09/17 10:33:35 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
@ -21,30 +21,16 @@ int key_hook(int key, void *param)
cub = (t_cub *)param;
(void)cub;
if (key == ESCAPE_KEY)
{
mlx_loop_end(cub->mlx);
if (key == W_KEY)
{
printf("UP\n");
mlx_clear_window(cub->mlx, cub->win);
mlx_put_image_to_window(cub->mlx, cub->win, get_player_image(cub, key), 0, 0);
mlx_destroy_image(cub->mlx, cub->img);
}
if (key == S_KEY)
if (key == W_KEY || key == S_KEY || key == D_KEY || key == A_KEY)
{
printf("DOWN\n");
mlx_clear_window(cub->mlx, cub->win);
mlx_put_image_to_window(cub->mlx, cub->win, get_player_image(cub, key), 0, 0);
}
if (key == D_KEY)
{
printf("RIGHT\n");
mlx_clear_window(cub->mlx, cub->win);
mlx_put_image_to_window(cub->mlx, cub->win, get_player_image(cub, key), 0, 0);
}
if (key == A_KEY)
{
printf("LEFT\n");
mlx_clear_window(cub->mlx, cub->win);
mlx_put_image_to_window(cub->mlx, cub->win, get_player_image(cub, key), 0, 0);
mlx_destroy_image(cub->mlx, cub->img);
cub->img = get_player_image(cub, key);
mlx_put_image_to_window(cub->mlx, cub->win, cub->img, 0, 0);
}
return (0);
}

View File

@ -6,7 +6,7 @@
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/09/13 11:05:02 by adjoly #+# #+# */
/* Updated: 2024/09/16 18:49:37 by adjoly ### ########.fr */
/* Updated: 2024/09/17 10:30:44 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
@ -19,7 +19,6 @@ void *get_player_image(t_cub *cub, uint8_t key_pressed)
void *img;
img = mlx_new_image(cub->mlx, WINDOW_X, WINDOW_Y);
if (key_pressed == W_KEY)
cub->p_coord.y--;
else if (key_pressed == S_KEY)