39 lines
1.4 KiB
C++
39 lines
1.4 KiB
C++
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Character.hpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/12/10 14:59:12 by adjoly #+# #+# */
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/* Updated: 2024/12/12 19:23:43 by adjoly ### ########.fr */
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/* */
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/* ************************************************************************** */
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#pragma once
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#include "AMateria.hpp"
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#include "ICharacter.hpp"
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#define ENV_SIZE 4
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class Character : public ICharacter {
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private:
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std::string _name;
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struct {
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AMateria *obj;
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bool equipped;
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} _materias[ENV_SIZE];
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public:
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Character(void);
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~Character(void);
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Character(std::string const);
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Character(const Character &);
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Character &operator=(const Character &);
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std::string const &getName(void) const;
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void equip(AMateria *);
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void unequip(int);
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void use(int, ICharacter &);
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};
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