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」 feat(Ex00): Finished ClapTrap

This commit is contained in:
2024-11-25 16:49:17 +01:00
parent 3971d4c424
commit 4cd1845e9a
4 changed files with 227 additions and 0 deletions

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ex00/ClapTrap.cpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ClapTrap.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/20 14:29:16 by adjoly #+# #+# */
/* Updated: 2024/11/25 16:22:54 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
#include "ClapTrap.hpp"
#include <iostream>
ClapTrap::ClapTrap(void) :
_name("Kanel"), _health(10), _energyPoints(10), _attackDamage(0) {
std::cout << "」ClapTrap: default constructor called" << std::endl;
}
ClapTrap::~ClapTrap(void) {
std::cout << "」ClapTrap(" << _name << "): destructor called" << std::endl;
}
ClapTrap::ClapTrap(std::string name) :
_name(name), _health(10), _energyPoints(10), _attackDamage(0) {
std::cout << "」ClapTrap(" << _name << "): constructor called" << std::endl;
}
ClapTrap::ClapTrap(const ClapTrap &other) {
*this = other;
std::cout << "」ClapTrap(" << _name << "): copy constructor called" << std::endl;
}
ClapTrap &ClapTrap::operator=(const ClapTrap &cpy) {
std::cout << "「🟰」ClapTrap(" << _name << "): copy assignement constructor called" << std::endl;
if (this != &cpy) {
_name = cpy.getName();
_health = cpy.getHealth();
_energyPoints = cpy.getEnergyPoints();
_attackDamage= cpy.getAttackDamage();
}
return (*this);
}
void ClapTrap::attack(const std::string& target) {
if (_health == 0) {
std::cout << "「💀」ClapTrap(" << _name << "): can't attack already dead" << std::endl;
return ;
} else if (_energyPoints == 0) {
std::cout << "「💤」ClapTrap(" << _name << "): can't attack no energy left GO TO SLEEP!" << std::endl;
return ;
}
std::cout << "「💥」ClapTrap(" << _name << "): attacks " << target << " causing " << getAttackDamage() << " points of damage!" << std::endl;
_energyPoints--;
}
void ClapTrap::takeDamage(unsigned int amount) {
std::cout << "「🥊」ClapTrap(" << _name << "): take "<< amount << " damage" << std::endl;
if (_health >= amount) {
std::cout << "「💀」ClapTrap(" << _name << "): is dead HAHA" << std::endl;
_health = 0;
} else {
_health -= amount;
}
}
void ClapTrap::beRepaired(uint amount) {
if (_health == 0) {
std::cout << "「💀」ClapTrap(" << _name << "): can't repair already dead" << std::endl;
return ;
} else if (_energyPoints == 0) {
std::cout << "「💤」ClapTrap(" << _name << "): can't repair no energy left GO TO SLEEP!" << std::endl;
return ;
}
std::cout << "「🩹」ClapTrap(" << _name << "): " << amount << "" << std::endl;
_health += amount;
_energyPoints--;
}
uint ClapTrap::getAttackDamage(void) const { return (_attackDamage); }
uint ClapTrap::getEnergyPoints(void) const { return (_energyPoints); }
uint ClapTrap::getHealth(void) const { return (_health); }
std::string ClapTrap::getName(void) const { return (_name); }
void ClapTrap::setAttackDamage(uint in) {
std::cout << "「🟰」ClapTrap(" << _name << "): set attack damage" << std::endl;
_attackDamage = in;
}
void ClapTrap::setEnergyPoints(uint in) {
std::cout << "「🟰」ClapTrap(" << _name << "): set energy points" << std::endl;
_energyPoints = in;
}
void ClapTrap::setHealth(uint in) {
std::cout << "「🟰」ClapTrap(" << _name << "): set health" << std::endl;
_health = in;
}
void ClapTrap::setName(std::string in) {
std::cout << "「🟰」ClapTrap(" << _name << "): set a new name" << std::endl;
_name = in;
}

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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ClapTrap.hpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/20 14:08:19 by adjoly #+# #+# */
/* Updated: 2024/11/25 15:51:49 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
#pragma once
# include <string>
typedef unsigned int uint;
class ClapTrap {
private:
std::string _name;
uint _health;
uint _energyPoints;
uint _attackDamage;
public:
ClapTrap(void);
ClapTrap(std::string);
ClapTrap(const ClapTrap &);
~ClapTrap(void);
ClapTrap &operator=(const ClapTrap &);
void attack(const std::string& target);
void takeDamage(uint amount);
void beRepaired(uint amount);
uint getAttackDamage(void) const;
uint getEnergyPoints(void) const;
uint getHealth(void) const;
std::string getName(void) const;
void setAttackDamage(uint);
void setEnergyPoints(uint);
void setHealth(uint);
void setName(std::string);
};

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ex00/Makefile Normal file
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# **************************************************************************** #
# #
# ::: :::::::: #
# Makefile :+: :+: :+: #
# +:+ +:+ +:+ #
# By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/10/25 16:09:27 by adjoly #+# #+# #
# Updated: 2024/11/20 14:07:58 by adjoly ### ########.fr #
# #
# **************************************************************************** #
NAME = ClapTrap
CC = c++
OBJSDIR = obj/
SRCS = main.cpp \
ClapTrap.cpp
OBJS = $(addprefix $(OBJSDIR), $(SRCS:.cpp=.o))
FLAGS = -Wall -Werror -Wextra -std=c++98 -MMD -MP
RED = \033[0;31m
GREEN = \033[0;32m
YELLOW = \033[1;33m
PURPLE = \e[0;35m
NC = \033[0m
DELETE = \x1B[2K\r
all: $(NAME)
$(NAME): $(OBJS)
@$(CC) $(FLAGS) $(OBJS) -o $(NAME)
@printf "$(YELLOW)「✨」($(NAME)) Program compiled\n"
$(OBJSDIR)%.o: %.cpp
@mkdir -p $(@D)
@$(CC) $(FLAGS) -c $< -o $@
@printf "$(DELETE)$(GREEN)「🔨」($<) Object compiled\n"
clean:
@rm -f $(OBJS)
@printf "$(DELETE)$(RED)「🗑️」($(OBJS)) Object deleted\n"
fclean: clean
@rm -f $(NAME)
@rm -Rf $(OBJSDIR)
@printf "$(RED)「🗑️」($(NAME)) Program deleted\n"
re: fclean all
.PHONY: clean fclean all re

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ex00/main.cpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/20 14:25:07 by adjoly #+# #+# */
/* Updated: 2024/11/25 16:21:51 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
#include "ClapTrap.hpp"
int main(void) {
ClapTrap kanel("Kanel");
ClapTrap suki("Suki");
kanel.setAttackDamage(10);
kanel.attack(suki.getName());
suki.takeDamage(kanel.getAttackDamage());
return (0);
}