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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* mlx.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 16:56:35 by maldavid #+# #+# */
/* Updated: 2024/01/18 14:36:12 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
// MacroLibX official repo https://github.com/seekrs/MacroLibX
// MacroLibX official website https://macrolibx.kbz8.me/
#ifndef __MACRO_LIB_X_H__
#define __MACRO_LIB_X_H__
#include "mlx_profile.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum
{
MLX_KEYDOWN = 0,
MLX_KEYUP = 1,
MLX_MOUSEDOWN = 2,
MLX_MOUSEUP = 3,
MLX_MOUSEWHEEL = 4,
MLX_WINDOW_EVENT = 5
} mlx_event_type;
/**
* @brief Initializes the MLX internal application
*
* @return (void*) An opaque pointer to the internal MLX application or NULL (0x0) in case of error
*/
MLX_API void* mlx_init();
/**
* @brief Creates a new window
*
* @param mlx Internal MLX application
* @param w Width of the window
* @param h Height of the window
* @param title Title of the window
*
* @return (void*) An opaque pointer to the internal MLX window or NULL (0x0) in case of error
*/
MLX_API void* mlx_new_window(void* mlx, int w, int h, const char* title);
/**
* @brief Gives a function to be executed at each loop turn
*
* @param mlx Internal MLX application
* @param f The function
* @param param Param to give to the function passed
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_loop_hook(void* mlx, int (*f)(void*), void* param);
/**
* @brief Starts the internal main loop
*
* @param mlx Internal MLX application
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_loop(void* mlx);
/**
* @brief Ends the internal main loop
*
* @param mlx Internal MLX application
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_loop_end(void* mlx);
/**
* @brief Shows mouse cursor
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_mouse_show();
/**
* @brief Hides mouse cursor
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_mouse_hide();
/**
* @brief Moves cursor to givent position
*
* @param mlx Internal MLX application
* @param win Internal window from which cursor moves
* @param x X coordinate
* @param y Y coordinate
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_mouse_move(void* mlx, void* win, int x, int y);
/**
* @brief Get cursor's position
*
* @param mlx Internal MLX application
* @param x Get x coordinate
* @param y Get y coordinate
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_mouse_get_pos(void* mlx, int* x, int* y);
/**
* @brief Gives a function to be executed on event type
*
* @param mlx Internal MLX application
* @param win Internal window
* @param event Event type (see union on top of this file)
* @param f Function to be executed
* @param param Parameter given to the function
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_on_event(void* mlx, void* win, mlx_event_type event, int (*f)(int, void*), void* param);
/**
* @brief Put a pixel in the window
*
* @param mlx Internal MLX application
* @param win Internal window
* @param x X coordinate
* @param y Y coordinate
* @param color Color of the pixel (coded on 4 bytes in an int, 0xAARRGGBB)
*
* Note : If your're reading pixel colors from an image, don't forget to shift them
* one byte to the right as image pixels are encoded as 0xRRGGBBAA and pixel put takes 0xAARRGGBB.
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_pixel_put(void* mlx, void* win, int x, int y, int color);
/**
* @brief Create a new empty image
*
* @param mlx Internal MLX application
* @param width Width of the image
* @param height Height of the image
*
* @return (void*) An opaque pointer to the internal image or NULL (0x0) in case of error
*/
MLX_API void* mlx_new_image(void* mlx, int width, int height);
/**
* @brief Get image pixel data
*
* @param mlx Internal MLX application
* @param img Internal image
* @param x X coordinate in the image
* @param y Y coordinate in the image
*
* @return (int) Return the pixel data
*
* /!\ If you run into glitches when writing or reading pixels from images /!\
* You need to add IMAGES_OPTIMIZED=false to your make mlx command
* ```
* ~ git clone https://github.com/seekrs/MacroLibX.git
* ~ cd MacroLibX
* ~ make IMAGES_OPTIMIZED=false
* ```
*/
MLX_API int mlx_get_image_pixel(void* mlx, void* img, int x, int y);
/**
* @brief Set image pixel data
*
* @param mlx Internal MLX application
* @param img Internal image
* @param x X coordinate in the image
* @param y Y coordinate in the image
* @param color Color of the pixel to set
*
* @return (void)
*
* /!\ If you run into glitches when writing or reading pixels from images /!\
* You need to add IMAGES_OPTIMIZED=false to your make mlx command
* ```
* ~ git clone https://github.com/seekrs/MacroLibX.git
* ~ cd MacroLibX
* ~ make IMAGES_OPTIMIZED=false
* ```
*/
MLX_API void mlx_set_image_pixel(void* mlx, void* img, int x, int y, int color);
/**
* @brief Put image to the given window
*
* @param mlx Internal MLX application
* @param win Internal window
* @param img Internal image
* @param x X coordinate
* @param y Y coordinate
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_put_image_to_window(void* mlx, void* win, void* img, int x, int y);
/**
* @brief Destroys internal image
*
* @param mlx Internal MLX application
* @param img Internal image
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_destroy_image(void* mlx, void* img);
/**
* @brief Create a new image from a png file
*
* @param mlx Internal MLX application
* @param filename Path to the png file
* @param width Get the width of the image
* @param heigth Get the height of the image
*
* @return (void*) An opaque pointer to the internal image or NULL (0x0) in case of error
*/
MLX_API void* mlx_png_file_to_image(void* mlx, char* filename, int* width, int* height);
/**
* @brief Create a new image from a jpg file
*
* @param mlx Internal MLX application
* @param filename Path to the jpg file
* @param width Get the width of the image
* @param heigth Get the height of the image
*
* @return (void*) An opaque pointer to the internal image or NULL (0x0) in case of error
*/
MLX_API void* mlx_jpg_file_to_image(void* mlx, char* filename, int* width, int* height);
/**
* @brief Create a new image from a bmp file
*
* @param mlx Internal MLX application
* @param filename Path to the bmp file
* @param width Get the width of the image
* @param heigth Get the height of the image
*
* @return (void*) An opaque pointer to the internal image or NULL (0x0) in case of error
*/
MLX_API void* mlx_bmp_file_to_image(void* mlx, char* filename, int* width, int* height);
/**
* @brief Put text in given window
*
* @param mlx Internal MLX application
* @param win Internal window
* @param x X coordinate
* @param y Y coordinate
* @param color Color of the pixel (coded on 4 bytes in an int, 0xAARRGGBB)
* @param str Text to put
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_string_put(void* mlx, void* win, int x, int y, int color, char* str);
/**
* @brief Loads a font to be used by `mlx_string_put`
*
* @param mlx Internal MLX application
* @param win Internal window
* @param filepath Filepath to the font or "default" to reset to the embedded font
*
* @return (void)
*/
MLX_API void mlx_set_font(void* mlx, void* win, char* filepath);
/**
* @brief Loads a font to be used by `mlx_string_put` and scales it
*
* @param mlx Internal MLX application
* @param win Internal window
* @param filepath Filepath to the font or "default" to reset to the embedded font
* @param scale Scale to apply to the font
*
* @return (void)
*/
MLX_API void mlx_set_font_scale(void* mlx, void* win, char* filepath, float scale);
/**
* @brief Clears the given window (resets all rendered data)
*
* @param mlx Internal MLX application
* @param win Internal window
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_clear_window(void* mlx, void* win);
/**
* @brief Destroys internal window
*
* @param mlx Internal MLX application
* @param win Internal window
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_destroy_window(void* mlx, void* win);
/**
* @brief Destroy internal MLX application
*
* @param mlx Internal MLX application
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_destroy_display(void* mlx);
/**
* @brief Get the size of the screen the given window is on
*
* @param mlx Internal MLX application
* @param win Internal window
* @param w Get width size
* @param h Get height size
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_get_screens_size(void* mlx, void* win, int* w, int* h);
/**
* @brief Caps the FPS
*
* @param mlx Internal MLX application
* @param fps The FPS cap
*
* @return (int) Always return 0
*/
MLX_API int mlx_set_fps_goal(void* mlx, int fps);
#ifdef __cplusplus
}
#endif
#endif