Archived
1
0

what it workkks now way \!

This commit is contained in:
Adam Joly
2024-01-19 15:41:43 +01:00
parent cb8be13f46
commit 47a6fe08ff
492 changed files with 928 additions and 344 deletions

View File

@ -6,7 +6,7 @@
/* By: maldavid <kbz_8.dev@akel-engine.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2022/10/04 16:56:35 by maldavid #+# #+# */
/* Updated: 2024/01/05 19:53:13 by maldavid ### ########.fr */
/* Updated: 2024/01/18 14:36:12 by maldavid ### ########.fr */
/* */
/* ************************************************************************** */
@ -349,15 +349,27 @@ MLX_API int mlx_destroy_display(void* mlx);
/**
* @brief Get screen size
* @brief Get the size of the screen the given window is on
*
* @param mlx Internal MLX application
* @param win Internal window
* @param w Get width size
* @param h Get height size
*
* @return (int) Always return 0, made this to copy the behaviour of the original MLX
*/
MLX_API int mlx_get_screens_size(void* mlx, int* w, int* h);
MLX_API int mlx_get_screens_size(void* mlx, void* win, int* w, int* h);
/**
* @brief Caps the FPS
*
* @param mlx Internal MLX application
* @param fps The FPS cap
*
* @return (int) Always return 0
*/
MLX_API int mlx_set_fps_goal(void* mlx, int fps);
#ifdef __cplusplus
}