/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* sleep.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: adjoly +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/07/23 17:15:24 by adjoly #+# #+# */ /* Updated: 2024/08/08 18:06:32 by adjoly ### ########.fr */ /* */ /* ************************************************************************** */ #include "philo.h" #define SLEEP_SLICE_MS 5 uint32_t get_sleep_time(t_philo *philo) { if (philo->state == EAT) return (philo->data.eat_time + get_current_time()); else if (philo->state == SLEEP) return (philo->data.sleep_time + get_current_time()); else if (philo->state == DEAD) return (philo->data.die_time + get_current_time()); return (0); } bool sleep_phil(t_philo *philo) { struct timeval t1; uint32_t sleep_time; sleep_time = get_sleep_time(philo); while (get_current_time() < sleep_time) { if (get_death(false, true, philo)) return (true); gettimeofday(&t1, NULL); if (get_time_in_ms(philo->eat, t1) > philo->data.die_time) { get_death(true, false, philo); return (print_death(philo)); } usleep(SLEEP_SLICE_MS * 1000); } return (false); }