/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* sleep.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: adjoly +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/07/23 17:15:24 by adjoly #+# #+# */ /* Updated: 2024/08/06 18:45:19 by adjoly ### ########.fr */ /* */ /* ************************************************************************** */ #include "philo.h" #define SLEEP_SLICE_MS 2 uint32_t get_current_time(void) { struct timeval time; gettimeofday(&time, NULL); return (time.tv_sec * 1000 + time.tv_usec / 1000); } bool sleep_phil(t_philo *philo) { struct timeval t1; uint32_t sleep_time; bool death; sleep_time = 0; if (philo->state == EAT) sleep_time = philo->data.eat_time + get_current_time(); else if (philo->state == SLEEP) sleep_time = philo->data.sleep_time + get_current_time(); else if (philo->state == DEAD) sleep_time = philo->data.die_time + get_current_time(); while (get_current_time() < sleep_time) { pthread_mutex_lock(philo->check); death = get_death(false, true); pthread_mutex_unlock(philo->check); if (death == true) return (true); gettimeofday(&t1, NULL); if (get_time_in_ms(philo->eat, t1) > philo->data.die_time) { pthread_mutex_lock(philo->check); get_death(true, false); pthread_mutex_unlock(philo->check); return (true); } usleep(SLEEP_SLICE_MS * 1000); } return (false); }