mirror of
https://github.com/KeyZox71/ft_minipowershell.git
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116 lines
3.5 KiB
C
116 lines
3.5 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* env.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: mmoussou <mmoussou@student.42angouleme.fr +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/04/29 13:20:22 by mmoussou #+# #+# */
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/* Updated: 2024/07/18 14:23:00 by mmoussou ### ########.fr */
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/* */
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/* ************************************************************************** */
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#ifndef ENV_H
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# define ENV_H
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typedef struct s_env
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{
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char *name;
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char *content;
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struct s_env *next;
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} t_env;
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/**
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* @brief function to fill an env struct from an array
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*
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* @param env_d env values as an array
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* @param env pointer to the env struct we will fill
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*
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* @return (int) 0 if everything goes well, 1 on error
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*/
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t_env *env_init(char **env_d);
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/**
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* @brief get value of an env
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*
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* @param name name of the variable you want
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* @param env the env struct
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*
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* @return (char *) content of the variable, NULL if doesn't exist
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*/
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char *env_get_value(char *name, t_env *env);
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/**
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* @brief get value of an env
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*
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* @param name name of the variable you want
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* @param env the env struct
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* @param n length of the name
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*
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* @return (char *) content of the variable, NULL if doesn't exist
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*/
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char *env_getn_value(char *name, t_env *env, int n);
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/**
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* @brief get an array from the env struct
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*
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* @param env the env struct you want to convert
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*
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* @return (char **) the array, or NULL on error
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*/
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char **env_get(t_env *env);
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/**
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* @brief append content at the end of an env variable
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*
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* @param name name of the variable that will be changed
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* @param content content that will be append
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* @param env the env struct that will be affected
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*
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* @return (int) 0 if everything goes well, -1 on error
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*/
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int env_append(char *name, char *content, t_env *env);
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/**
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* @brief replace the content of an env variable
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*
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* @param name name of the variable that will be changed
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* @param content content that you want to add
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* @param env the env struct that will be affected
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*
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* @return (int) 0 if everything goes well, -1 on error
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*/
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int env_edit(char *name, char *content, t_env *env);
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/**
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* @brief delete an entry in the env struct
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*
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* @param name name of the variable that will be deleted
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* @param env the env struct that will be affected
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*
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* @return (int) 0 if everything goes well, -1 on error
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*/
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int env_delete(char *name, t_env *env);
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t_env *env_create_el(char *env_line);
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// theses are literally the linked-list functions but for env
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void ft_envadd_back(t_env **env, t_env *new);
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void ft_envadd_front(t_env **lst, t_env *new);
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void ft_envclear(t_env **lst, void (*del)(void *));
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void ft_envdelone(t_env *lst, void (*del)(void *));
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t_env *ft_envlast(t_env *env);
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t_env *ft_envnew(char *name, char *content);
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unsigned int ft_envsize(t_env *lst);
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/**
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* @brief print the actual state of the env struct
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*
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* @param env the env struct that will be printed
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*
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* @return (void)
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*/
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void ft_envprint(t_env *env);
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#endif
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