36 lines
1.3 KiB
C
36 lines
1.3 KiB
C
/* ************************************************************************** */
|
|
/* */
|
|
/* ::: :::::::: */
|
|
/* game.h :+: :+: :+: */
|
|
/* +:+ +:+ +:+ */
|
|
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
|
|
/* +#+#+#+#+#+ +#+ */
|
|
/* Created: 2024/09/11 16:38:40 by adjoly #+# #+# */
|
|
/* Updated: 2024/09/11 17:06:22 by adjoly ### ########.fr */
|
|
/* */
|
|
/* ************************************************************************** */
|
|
|
|
#ifndef GAME_H
|
|
# define GAME_H
|
|
|
|
typedef struct s_cub
|
|
{
|
|
void *mlx;
|
|
void *win;
|
|
int (*key_hook)(int, void*);
|
|
void *images;
|
|
char **map;
|
|
} t_cub;
|
|
|
|
/**
|
|
* @brief This function is used to handle keypress
|
|
*
|
|
* @param key The key code of the pressed key
|
|
* @param mlx The mlx pointer(internal to MacroLibX)
|
|
*
|
|
* @return Minilibx go brrrr(useless always 0)
|
|
*/
|
|
int key_hook(int key, void *mlx);
|
|
|
|
#endif
|