/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* event_handler.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: adjoly +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/09/11 16:37:56 by adjoly #+# #+# */ /* Updated: 2024/09/12 11:43:02 by adjoly ### ########.fr */ /* */ /* ************************************************************************** */ #include #include "mlx.h" #include "game.h" int key_hook(int key, void *mlx) { (void)mlx; if (key == ESCAPE_KEY) mlx_loop_end(mlx); if (key == W_KEY) printf("UP\n"); if (key == S_KEY) printf("DOWN\n"); if (key == D_KEY) printf("RIGHT\n"); if (key == A_KEY) printf("LEFT\n"); return (0); }