/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* cub3d.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: madumerg +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/09/04 16:58:27 by madumerg #+# #+# */ /* Updated: 2024/09/16 18:39:38 by adjoly ### ########.fr */ /* */ /* ************************************************************************** */ #include "cub3d.h" #include "game.h" #include "mlx.h" int main(int ac, char **av) { t_cub cub; (void)ac; (void)av; cub.mlx = mlx_init(); cub.win = mlx_new_window(cub.mlx, 400, 400, "WTF"); cub.p_coord.x = 100; cub.p_coord.y = 100; mlx_put_image_to_window(cub.mlx, cub.win, get_player_image(&cub, 0), 0, 0); mlx_on_event(cub.mlx, cub.win, MLX_KEYDOWN, key_hook, &cub); mlx_loop(cub.mlx); mlx_destroy_window(cub.mlx, cub.win); mlx_destroy_display(cub.mlx); return (0); }