/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* utils.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: adjoly +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/11/06 13:03:02 by adjoly #+# #+# */ /* Updated: 2024/11/06 13:21:21 by adjoly ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef UTILS_H # define UTILS_H # include "parsing.h" # include "game/game.h" t_player init_player(t_pars parsing); t_map init_world(t_pars parsing); void init_texture(t_render *render, t_pars parsing); #endif