/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* render.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: adjoly +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/11/10 16:47:43 by adjoly #+# #+# */ /* Updated: 2024/11/10 16:50:37 by adjoly ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef RENDER_H # define RENDER_H # include "game.h" # include "dda.h" void *get_texture(bool hor, t_render *render, t_ray *ray); void draw_celling(t_render *render); void draw_floor(t_render *render); #endif