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」 feat: Added get_ray_angle function

This commit is contained in:
2024-09-29 16:57:10 +02:00
parent d4106157df
commit e11c60b808
6 changed files with 60 additions and 31 deletions

View File

@ -6,7 +6,7 @@
/* By: madumerg <madumerg@42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/09/04 16:58:27 by madumerg #+# #+# */
/* Updated: 2024/09/24 18:31:05 by adjoly ### ########.fr */
/* Updated: 2024/09/29 14:44:07 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
@ -29,10 +29,10 @@ int main(int ac, char **av)
(void)ac;
(void)av;
cub.mlx = mlx_init();
cub.win = mlx_new_window(cub.mlx, 600, 600, "WTF");
cub.win = mlx_new_window(cub.mlx, WINDOW_X, WINDOW_Y, "WTF");
cub.player.coords.x = 100;
cub.player.coords.y = 100;
cub.img = mlx_new_image(cub.mlx, 600, 600);
cub.img = mlx_new_image(cub.mlx, WINDOW_X, WINDOW_Y);
get_player_image(&cub, 0);
mlx_put_image_to_window(cub.mlx, cub.win, cub.img, 0, 0);
mlx_on_event(cub.mlx, cub.win, MLX_KEYDOWN, key_hook, &cub);