「🔨」 fix(Keys): changed keysto match subject
This commit is contained in:
37
src/cub3d.c
37
src/cub3d.c
@ -6,7 +6,7 @@
|
||||
/* By: madumerg <madumerg@42angouleme.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/09/04 16:58:27 by madumerg #+# #+# */
|
||||
/* Updated: 2024/11/10 16:57:46 by adjoly ### ########.fr */
|
||||
/* Updated: 2024/11/11 13:37:32 by adjoly ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -38,6 +38,25 @@ void move_for_back(t_render *render, bool forward)
|
||||
}
|
||||
}
|
||||
|
||||
void move_right_left(t_render *render, bool right)
|
||||
{
|
||||
if (right)
|
||||
{
|
||||
render->player->coord.x += PLAYER_SPEED * \
|
||||
sin(render->player->direction);
|
||||
render->player->coord.y += PLAYER_SPEED * \
|
||||
cos(render->player->direction);
|
||||
}
|
||||
else
|
||||
{
|
||||
render->player->coord.x -= PLAYER_SPEED * \
|
||||
sin(render->player->direction);
|
||||
render->player->coord.y -= PLAYER_SPEED * \
|
||||
cos(render->player->direction);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int loop(void *param)
|
||||
{
|
||||
t_render *render;
|
||||
@ -49,8 +68,12 @@ int loop(void *param)
|
||||
if (render->player->key[2])
|
||||
move_for_back(render, false);
|
||||
if (render->player->key[3])
|
||||
change_direction(PLAYER_ROT_SPEED, false, render->player);
|
||||
move_right_left(render, true);
|
||||
if (render->player->key[1])
|
||||
move_right_left(render, false);
|
||||
if (render->player->key[4])
|
||||
change_direction(PLAYER_ROT_SPEED, false, render->player);
|
||||
if (render->player->key[5])
|
||||
change_direction(PLAYER_ROT_SPEED, true, render->player);
|
||||
render->img = mlx_new_image(render->mlx, WINDOW_W, WINDOW_H);
|
||||
render_frame(render);
|
||||
@ -70,6 +93,13 @@ void delete_everything(t_pars *parsing, t_render *render)
|
||||
free_pars(parsing);
|
||||
}
|
||||
|
||||
void event_hook(t_render *render)
|
||||
{
|
||||
mlx_on_event(render->mlx, render->win, MLX_KEYDOWN, key_down, render);
|
||||
mlx_on_event(render->mlx, render->win, MLX_KEYUP, key_up, render);
|
||||
mlx_on_event(render->mlx, render->win, MLX_WINDOW_EVENT, window_event, render);
|
||||
}
|
||||
|
||||
int main(int ac, char **av)
|
||||
{
|
||||
t_render render;
|
||||
@ -90,9 +120,8 @@ int main(int ac, char **av)
|
||||
render.player = &player;
|
||||
render.world = &world;
|
||||
init_texture(&render, parsing);
|
||||
event_hook(&render);
|
||||
render.img = mlx_new_image(render.mlx, WINDOW_W, WINDOW_H);
|
||||
mlx_on_event(render.mlx, render.win, MLX_KEYDOWN, key_down, &render);
|
||||
mlx_on_event(render.mlx, render.win, MLX_KEYUP, key_up, &render);
|
||||
mlx_loop_hook(render.mlx, loop, &render);
|
||||
mlx_loop(render.mlx);
|
||||
delete_everything(&parsing, &render);
|
||||
|
@ -1,12 +1,12 @@
|
||||
/* ************************************************************************** */
|
||||
/* */
|
||||
/* ::: :::::::: */
|
||||
/* key_hook.c :+: :+: :+: */
|
||||
/* event.c :+: :+: :+: */
|
||||
/* +:+ +:+ +:+ */
|
||||
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
|
||||
/* +#+#+#+#+#+ +#+ */
|
||||
/* Created: 2024/09/11 16:37:56 by adjoly #+# #+# */
|
||||
/* Updated: 2024/11/07 12:20:02 by adjoly ### ########.fr */
|
||||
/* Updated: 2024/11/11 13:29:30 by adjoly ### ########.fr */
|
||||
/* */
|
||||
/* ************************************************************************** */
|
||||
|
||||
@ -24,34 +24,6 @@ void change_direction(float speed, bool clockwise, t_player *player)
|
||||
fix_ang(&player->direction);
|
||||
}
|
||||
|
||||
int key_hook(int key, void *param)
|
||||
{
|
||||
t_render *render;
|
||||
|
||||
render = (t_render *)param;
|
||||
if (key == ESCAPE_KEY)
|
||||
return (mlx_loop_end(render->mlx));
|
||||
if (key == W_KEY)
|
||||
{
|
||||
render->player->coord.x += PLAYER_SPEED * \
|
||||
cos(render->player->direction);
|
||||
render->player->coord.y += PLAYER_SPEED * \
|
||||
-sin(render->player->direction);
|
||||
}
|
||||
else if (key == S_KEY)
|
||||
{
|
||||
render->player->coord.x -= PLAYER_SPEED * \
|
||||
cos(render->player->direction);
|
||||
render->player->coord.y -= PLAYER_SPEED * \
|
||||
-sin(render->player->direction);
|
||||
}
|
||||
else if (key == D_KEY)
|
||||
change_direction(PLAYER_ROT_SPEED, false, render->player);
|
||||
else if (key == A_KEY)
|
||||
change_direction(PLAYER_ROT_SPEED, true, render->player);
|
||||
return (0);
|
||||
}
|
||||
|
||||
int key_down(int key, void *param)
|
||||
{
|
||||
t_render *render;
|
||||
@ -67,6 +39,10 @@ int key_down(int key, void *param)
|
||||
render->player->key[2] = true;
|
||||
else if (key == D_KEY)
|
||||
render->player->key[3] = true;
|
||||
else if (key == RIGHT_KEY)
|
||||
render->player->key[4] = true;
|
||||
else if (key == LEFT_KEY)
|
||||
render->player->key[5] = true;
|
||||
return (0);
|
||||
}
|
||||
|
||||
@ -83,5 +59,16 @@ int key_up(int key, void *param)
|
||||
render->player->key[2] = false;
|
||||
else if (key == D_KEY)
|
||||
render->player->key[3] = false;
|
||||
else if (key == RIGHT_KEY)
|
||||
render->player->key[4] = false;
|
||||
else if (key == LEFT_KEY)
|
||||
render->player->key[5] = false;
|
||||
return (0);
|
||||
}
|
||||
|
||||
int window_event(int event, void *param)
|
||||
{
|
||||
if (event == 0)
|
||||
mlx_loop_end(((t_render *)param)->mlx);
|
||||
return (0);
|
||||
}
|
Reference in New Issue
Block a user