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🏗️」 wip(Raycasting): Should be working but not

This commit is contained in:
2024-10-30 16:33:14 +01:00
parent efa0d6fbbd
commit 90c84c7b37
13 changed files with 281 additions and 247 deletions

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@ -6,7 +6,7 @@
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/10/28 13:04:36 by adjoly #+# #+# */
/* Updated: 2024/10/28 14:37:10 by adjoly ### ########.fr */
/* Updated: 2024/10/29 14:15:59 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
@ -22,6 +22,7 @@ typedef struct s_dda
{
bool h;
int i;
bool s;
t_vec2 map;
t_vec2 vert;
t_vec2 hori;
@ -37,6 +38,6 @@ typedef struct s_ray
float distance;
} t_ray;
void dda_algo(t_player *play, t_render *render);
void dda_algo(t_render *render, t_dda *dda, t_ray *ray);
#endif