「✏️」 norm: Normed keys
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@ -6,7 +6,7 @@
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/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/09/11 16:38:40 by adjoly #+# #+# */
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/* Updated: 2024/11/11 13:27:55 by adjoly ### ########.fr */
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/* Updated: 2024/11/11 13:49:39 by adjoly ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -65,6 +65,8 @@ typedef struct s_render
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int key_down(int key, void *param);
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int key_up(int key, void *param);
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int window_event(int event, void *param);
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void move_right_left(t_render *render, bool right);
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void move_for_back(t_render *render, bool forward);
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/**
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* @brief This function is here to change the direction of the player
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