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✏️」 norm: Normed keys

This commit is contained in:
2024-11-11 13:51:56 +01:00
parent a55ebc69b2
commit 50896285f0
3 changed files with 55 additions and 40 deletions

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@ -6,7 +6,7 @@
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/09/11 16:38:40 by adjoly #+# #+# */
/* Updated: 2024/11/11 13:27:55 by adjoly ### ########.fr */
/* Updated: 2024/11/11 13:49:39 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
@ -65,6 +65,8 @@ typedef struct s_render
int key_down(int key, void *param);
int key_up(int key, void *param);
int window_event(int event, void *param);
void move_right_left(t_render *render, bool right);
void move_for_back(t_render *render, bool forward);
/**
* @brief This function is here to change the direction of the player