「🏗️」 wip(DDA): Started puting everything together
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@ -6,7 +6,7 @@
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/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/04 14:04:10 by adjoly #+# #+# */
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/* Updated: 2024/10/06 18:48:38 by adjoly ### ########.fr */
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/* Updated: 2024/10/07 17:42:00 by adjoly ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -23,4 +23,23 @@
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*/
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void get_ray_angle(t_player *player, t_dda (*dda)[800]);
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/**
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* @brief Function used to setup all the dda variable prior to casting
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* the rays
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*
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* @param player The address of the t_player struct
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* @param dda The address of the t_dda struct
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*
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*/
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void setup_dda(t_dda (*dda)[800], t_player *player);
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/**
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* @brief Function used to cast all the rays
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*
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* @param dda The address of the t_dda struct
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* @param map The map as a char **
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* @param map_coord The coordinate of the player on the map_grid
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*/
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void while_dda(t_dda (*dda)[800], char **map, t_coord map_coord);
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#endif
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