「🏗️」 wip(ft_passagepietion): passage pieton working 👍
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@ -6,7 +6,7 @@
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/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/10/28 15:48:39 by adjoly #+# #+# */
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/* Updated: 2024/10/29 14:22:37 by adjoly ### ########.fr */
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/* Updated: 2024/11/01 16:30:17 by madumerg ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -64,9 +64,12 @@ void print_line(t_render *render, t_ray *ray, int x)
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y = 0;
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while (y < line)
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{
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j = -1;
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while (++j <= RAY_SIZE)
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j = 0;
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while (j < RAY_SIZE)
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{
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mlx_set_image_pixel(render->mlx, render->img, x + j, line_start + y, WHITE);
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j++;
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}
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y++;
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}
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}
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@ -89,8 +92,9 @@ void render_frame(t_render *render)
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ang = render->player->direction - ray.angle;
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fix_ang(&ang);
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ray.distance *= cos(ang);
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printf("distance = %f\n", ray.distance);
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print_line(render, &ray, i);
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ray.angle += (M_PI / 180) / (WINDOW_W / FOV);
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ray.angle += (M_PI / 180) / ((WINDOW_W * RAY_SIZE) / FOV);
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fix_ang(&ray.angle);
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i -= RAY_SIZE;
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}
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