2024-09-11 17:29:54 +02:00
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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2024-11-10 16:58:44 +01:00
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/* render.h :+: :+: :+: */
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2024-09-11 17:29:54 +02:00
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/* +:+ +:+ +:+ */
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/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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2024-11-10 16:58:44 +01:00
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/* Created: 2024/11/10 16:47:43 by adjoly #+# #+# */
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/* Updated: 2024/11/10 16:50:37 by adjoly ### ########.fr */
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2024-09-11 17:29:54 +02:00
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/* */
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/* ************************************************************************** */
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2024-11-10 16:58:44 +01:00
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#ifndef RENDER_H
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# define RENDER_H
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# include "game.h"
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# include "dda.h"
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void *get_texture(bool hor, t_render *render, t_ray *ray);
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void draw_celling(t_render *render);
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void draw_floor(t_render *render);
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#endif
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