#include "../detail/_vectorize.hpp" namespace glm { template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'min' only accept floating-point or integer inputs"); return glm::min(glm::min(x, y), z); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z, vec<L, T, Q> const& w) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'min' only accept floating-point or integer inputs"); return glm::min(glm::min(x, y), glm::min(z, w)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'max' only accept floating-point or integer inputs"); return glm::max(glm::max(x, y), z); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z, vec<L, T, Q> const& w) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'max' only accept floating-point or integer inputs"); return glm::max(glm::max(x, y), glm::max(z, w)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, T b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmin' only accept floating-point inputs"); return detail::functor2<vec, L, T, Q>::call(fmin, a, vec<L, T, Q>(b)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmin' only accept floating-point inputs"); return detail::functor2<vec, L, T, Q>::call(fmin, a, b); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmin' only accept floating-point inputs"); return fmin(fmin(a, b), c); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmin' only accept floating-point inputs"); return fmin(fmin(a, b), fmin(c, d)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, T b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmax' only accept floating-point inputs"); return detail::functor2<vec, L, T, Q>::call(fmax, a, vec<L, T, Q>(b)); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmax' only accept floating-point inputs"); return detail::functor2<vec, L, T, Q>::call(fmax, a, b); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmax' only accept floating-point inputs"); return fmax(fmax(a, b), c); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fmax' only accept floating-point inputs"); return fmax(fmax(a, b), fmax(c, d)); } }//namespace glm