namespace glm { template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, bool, Q> equal(qua<T, Q> const& x, qua<T, Q> const& y) { vec<4, bool, Q> Result; for(length_t i = 0; i < x.length(); ++i) Result[i] = x[i] == y[i]; return Result; } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, bool, Q> equal(qua<T, Q> const& x, qua<T, Q> const& y, T epsilon) { vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w); return lessThan(abs(v), vec<4, T, Q>(epsilon)); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, bool, Q> notEqual(qua<T, Q> const& x, qua<T, Q> const& y) { vec<4, bool, Q> Result; for(length_t i = 0; i < x.length(); ++i) Result[i] = x[i] != y[i]; return Result; } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, bool, Q> notEqual(qua<T, Q> const& x, qua<T, Q> const& y, T epsilon) { vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w); return greaterThanEqual(abs(v), vec<4, T, Q>(epsilon)); } }//namespace glm