47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* Ice.cpp :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2024/12/07 12:13:03 by adjoly #+# #+# */
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/* Updated: 2024/12/10 12:25:11 by adjoly ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "Ice.hpp"
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#include "AMateria.hpp"
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#include "ICharacter.hpp"
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#include "Log.hpp"
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#include <iostream>
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Ice::Ice(void) : AMateria("ice") {
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log("➕", "Ice", "", "default constructor called");
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}
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Ice::Ice(const Ice &cpy) {
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log("➕", "Ice", "", "copy constructor called");
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*this = cpy;
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}
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Ice::~Ice(void) {
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log("➖", "Ice", "", "destructor called");
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}
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Ice &Ice::operator=(const Ice &cpy) {
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log("➕", "Ice", "", "copy assignement constructor called");
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if (this != &cpy) {
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_type = cpy._type;
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}
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return (*this);
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}
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Ice *Ice::clone(void) const {
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return (new Ice);
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}
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void Ice::use(ICharacter &character) {
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std::cout << "* shoots an ice bolt at " << character.getName() << " *";
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}
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