/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Animal.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/12/01 19:14:27 by adjoly #+# #+# */
/* Updated: 2024/12/06 15:53:00 by adjoly ### ########.fr */
#include "Animal.hpp"
Animal::Animal(void) {
log("➕", "Animal", "", "construtor called");
}
Animal::~Animal() {
log("➖", "Animal", _type, "destructor called");
Animal::Animal(std::string type) : _type(type) {
log("➕", "Animal", type, "construtor called");
Animal::Animal(const Animal &cpy) {
log("➕", "Animal", _type, "copy construtor called");
*this = cpy;
Animal &Animal::operator=(const Animal &cpy) {
log("🟰", "Animal", _type, "copy assignment construtor called");
if (this != &cpy) {
_type = cpy._type;
return (*this);
void Animal::makeSound(void) const {
log("🔊", "Animal", "", "making a sound MEOWMEOW");
std::string Animal::getType(void) const {
return (_type);