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」 feat(More brainnzz): Finished More brainnnz

This commit is contained in:
2024-11-04 19:08:18 +01:00
parent 020261bc37
commit c8a34cbc70
5 changed files with 169 additions and 0 deletions

56
ex01/Makefile Normal file
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# **************************************************************************** #
# #
# ::: :::::::: #
# Makefile :+: :+: :+: #
# +:+ +:+ +:+ #
# By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2024/10/25 16:09:27 by adjoly #+# #+# #
# Updated: 2024/11/04 18:53:24 by adjoly ### ########.fr #
# #
# **************************************************************************** #
NAME = zombie
CC = c++
OBJSDIR = obj/
SRCS = main.cpp \
Zombie.cpp \
zombieHorde.cpp
OBJS = $(addprefix $(OBJSDIR), $(SRCS:.cpp=.o))
FLAGS = -Wall -Werror -Wextra -std=c++98 -MMD -MP -g
RED = \033[0;31m
GREEN = \033[0;32m
YELLOW = \033[1;33m
PURPLE = \e[0;35m
NC = \033[0m
DELETE = \x1B[2K\r
all: $(NAME)
$(NAME): $(OBJS)
@$(CC) $(FLAGS) $(OBJS) -o $(NAME)
@printf "$(YELLOW)「✨」($(NAME)) Program compiled\n"
$(OBJSDIR)%.o: %.cpp
@mkdir -p $(@D)
@$(CC) $(FLAGS) -c $< -o $@
@printf "$(DELETE)$(GREEN)「🔨」($<) Object compiled\n"
clean:
@rm -f $(OBJS)
@printf "$(DELETE)$(RED)「🗑️」($(OBJS)) Object deleted\n"
fclean: clean
@rm -f $(NAME)
@rm -Rf $(OBJSDIR)
@printf "$(RED)「🗑️」($(NAME)) Program deleted\n"
re: fclean all
.PHONY: clean fclean all re

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ex01/Zombie.cpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Zombie.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 11:40:41 by adjoly #+# #+# */
/* Updated: 2024/11/04 18:47:10 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
#include "Zombie.hpp"
#include <iostream>
Zombie::Zombie() {
std::cout << "Zombie born" << std::endl;
}
void Zombie::setName(std::string newName) {
this->name = newName;
}
Zombie::~Zombie(void) {
std::cout << this->name << " destroyed" << std::endl;
}
void Zombie::announce(void) {
std::cout << this->name << ": BraiiiiiiinnnzzzZ..." << std::endl;
}

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ex01/Zombie.hpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Zombie.hpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 10:52:33 by adjoly #+# #+# */
/* Updated: 2024/11/04 18:54:32 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
#pragma once
# include <string>
# define uint8_t unsigned char
class Zombie {
private:
std::string name;
public:
void announce(void);
void setName(std::string newName);
Zombie(void);
~Zombie(void);
};
Zombie *zombieHorde(int n, std::string name);

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ex01/main.cpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 11:41:07 by adjoly #+# #+# */
/* Updated: 2024/11/04 18:59:15 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
#include "Zombie.hpp"
int main(void) {
Zombie *horde;
uint8_t i;
horde = zombieHorde(5, "Fabrice");
i = 0;
while (i < 5)
{
horde[i].announce();
i++;
}
delete[] horde;
}

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ex01/zombieHorde.cpp Normal file
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* zombieHorde.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: adjoly <adjoly@student.42angouleme.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/11/04 17:48:42 by adjoly #+# #+# */
/* Updated: 2024/11/04 18:43:09 by adjoly ### ########.fr */
/* */
/* ************************************************************************** */
#include "Zombie.hpp"
Zombie *zombieHorde(int n, std::string name) {
Zombie *horde;
uint8_t i;
horde = new Zombie[n]();
i = 0;
while (i < n) {
horde[i].setName(name);
i++;
}
return (horde);
}